Super Mario 3D All-Stars/Sound Effects Used/Alphabetically

< Super Mario 3D All-Stars
  • Anime Glass Break Sound 1
  • Blastwave FX, Sci, Fi, Alarm, Warning, Signal, Loop, Science, Fiction (Played when Mario activates a moving platform.)
  • Boo Laugh 4
  • Censor Bleep (Super Mario Sunshine ver. only.)
  • H-B CRASH, CARTOON - CRASH AND KABONG (Heard multiple times during the "Ball Rolling" music.)
  • H-B HIT, CARTOON - BONK-POP (Sampled in the game's soundtrack.)
  • H-B ZIP, CARTOON - HIGH WHISTLE ZING OUT (Used when triple jumping and in a slightly higher pitch when long jumping. This is the first main series Mario game to use this sound effect, and its normal pitch version would be used more often in the 3D installments.)
  • Hollywoodedge, Bird Hawk Single Scre PE020801/Hawk Screech Single AT082901 (Used in a low pitch for the Sand Bird.)
  • Hollywoodedge, Boar Grunts Multiple AT040701/Boar Wild Grunts Sque PE022201 (A high pitched version is used for Gooper Blooper.)
  • Hollywoodedge, Boar Wild Grunts Grow AT040801 (A high pitched version is used for Gooper Blooper.)
  • Hollywoodedge, Boar Wild Grunts Grow AT040802 (A high pitched version is used for Gooper Blooper.)
  • Hollywoodedge, Boar Wild Grunts Grow AT040803 (A high pitched version is used for Gooper Blooper.)
  • Hollywoodedge, Boar Wild Grunts Grow AT040804 (A high pitched version is used for Gooper Blooper.)
  • Hollywoodedge, Chimpanzee Screeche PE026201
  • Hollywoodedge, Chin Punch FS040401
  • Hollywoodedge, Chin Punch FS040405 (Used whenever Mario bumps into something after long jumping.)
  • Hollywoodedge, Computer Bubbles CRT050507 (Used when attempting to refill the water when F.L.U.D.D. is full.)
  • Hollywoodedge, Dog Doberman Growls AT021001 (The 6th growl is used for the Chain Chomp in Pianta Village.)
  • Hollywoodedge, Forest Ambience Bird PE010101 (Used for ambience in the Observatory's garden.)
  • Hollywoodedge, Gnatcatcher Blackta AT080301 (Used for ambience in Pianta Village at night.)
  • Hollywoodedge, Heavy Punch FS040108
  • Hollywoodedge, Leopard Growl Groan AT012601 (The 1st half of the sound is used in a high pitch for Proto Piranhas.)
  • Hollywoodedge, Leopard Growl Hollow AT012605 (Used in a high pitch for Proto Piranhas.)
  • Hollywoodedge, Leopard Roar Ferocio AT012101 (A distorted version is used for Proto Piranhas.)
  • Hollywoodedge, Leopard Roar Ferocio AT012002/ANIMAL, COUGAR - GROWL 02 (A distorted version is used for Proto Piranhas.)
  • Hollywoodedge, Metal Object Drops FS010902
  • Hollywoodedge, Metal Squeaks Hinge FS015604
  • Hollywoodedge, Panda Bleat Single Cl AT046601 (very high pitched)
  • Hollywoodedge, Pewee Western Wood Ch AT073601 (Used for ambience in Pianta Village during the day.)
  • Hollywoodedge, Pig Squeal MultipleH AT047601 (Edited versions are used for Bugaboom.)
  • Hollywoodedge, Small Swishes Light FS048101/SWISH - ARM OR WEAPON SWING THROUGH AIR, SWOOSH 03
  • Hollywoodedge, Small Swishes Light FS048104/SWISH - ARM OR WEAPON SWING THROUGH AIR, SWOOSH 01 (Used in various pitches whenever a goop-covered Pianta attempts to shake the goop off.)
  • Hollywoodedge, Sword Clanks Heavy Si FS031102
  • Hollywoodedge, Sword Whooshes Heavy FS031406
  • Hollywoodedge, Thrush Hermit Chirps AT071601 (Used for ambience in Bianco Hills.)
  • Hollywoodedge, Wren Canyon Calls Lou AT080601 (Used for ambience in Pianta Village during the day.)
  • Hollywoodedge, Wren Marsh Chirps Rap AT082001
  • HUMAN, YELL - YELL: FEMALE (Edited versions of the sound are used as death cries for Goombas, Koopas, and Fly Guys. Also used as a voice clip for Koopa the Quick.) (Used for Koopa Troopas.)
  • King Bob-omb Sound
  • King Kong Roar (Used for Bowser's Roar.)
  • Petey Piranha Roaring
  • Philly Hit Sound (Sampled in the Fire Mario music and King Kaliente's battle music.)
  • Shine Sprite Sound (Used as the sparkle sound of power stars.)
  • SKYWALKER, SCI-FI GUN - ION CANNON GUN (Used when Megaleg's glass dome is destroyed, as part of SPACE, DOOR - SPACE SHIP DOOR 3, CLOSE, SCI FI 02.)
  • SM64 1-Up Sound/Extra Life Sound
  • SM64 Big Stomp Sound (Used for Bowser; a high-pitched version is used for impacts and big enemies walking like Whomps; edited versions of this sound is used for boulders and a Grindel jumping.)
  • SM64 Bob-omb Sound
  • SM64 Boss Death Sound
  • SM64 Bounce Sound
  • SM64 Burst Sound
  • SM64 Camera Sound 1
  • SM64 Camera Sound 2
  • SM64 Camera Sound 3
  • SM64 Chain Sound (Used for Chain Chomp.)
  • SM64 Chomp Sound
  • SM64 Coin Drop Sound
  • SM64 Coin Sound
  • SM64 Correct Sound
  • SM64 Cursor Sound 1
  • SM64 Cursor Sound 2
  • SM64 Enemy Death Sound 1 (Edited versions of the sound are used for Boos and Mr. I's.)
  • SM64 Enemy Death Sound 2
  • SM64 Enemy Death Sound 3
  • SM64 Enemy Death Sound 4 (Used for Wiggler and Piranha Plants.)
  • SM64 Enemy Death Sound 5 (Used for Chuckya.)
  • SM64 Enemy Hit Sound (Used for Wiggler.)
  • SM64 Enemy Jump Sound 1
  • SM64 Enemy Jump Sound 2
  • SM64 Error Sound
  • SM64 Exit Sound
  • SM64 Ground Pound Sound
  • SM64 Health Alert Sound
  • SM64 Health Meter Sound
  • SM64 Heave-Ho Sound
  • SM64 Impact Sound
  • SM64 Interact Sound
  • SM64 Key Drop Sound
  • SM64 Lakitu Sound
  • SM64 Mad Piano Sound
  • SM64 Pause Sound
  • SM64 Penguin Sound (A low-pitched version is used for Mama Penguin.)
  • SM64 Pipe Appear Sound
  • SM64 Pipe Disappear Sound
  • SM64 Projectile Sound 1
  • SM64 Projectile Sound 2
  • SM64 Puzzle Tile Sound (Used for the puzzle tiles sliding in Lethal Lava Land.)
  • SM64 Rabbit Hop Sound (Used for MIPS.)
  • SM64 Red Coin Sound
  • SM64 Select Sound
  • SM64 Spinning Heart Sound
  • SM64 Star Appear Sound
  • SM64 Star Sparkle Sound
  • SM64 Stomp Sound 1
  • SM64 Stomp Sound 2
  • SM64 Text Sound 1
  • SM64 Text Sound 2
  • SM64 Text Sound 3
  • SM64 Thwomp Grunt
  • SM64 Transition Sound
  • SM64 Walk Sound 1 (Used for Goombas.)
  • SM64 Walk Sound 2 (Used for Bob-ombs.)
  • SM64 Walk Sound 3 (Used for Skeeters.)
  • SM64 Warp Sound (An edited version is used for Moneybags; a low-pitched version is used for Bowser teleporting.)
  • SM64 Whomp King Sound (Used for the Whomp King and Eyerok; a high-pitched and sped-up version is used for Bullies; a lower pitch and sped-up version is used for Big Bullies and the Chill Bully.)
  • SM64 Wiggler Sound
  • SM64 Wobble Sound
  • SM64 Zip Sound
  • SMB Brick Block Sound
  • SMB Coin Sound (Heard once in the Nintendo logo.)
  • SMB Warp Pipe/Power Down Sound
  • SMG Error Sound
  • SMG Gringill Sound 1
  • SMG Gringill Sound 2
  • SMG Gringill Sound 3
  • SMG Low Health Alarm Sound
  • SMG Spin Attack Sound
  • SMG Undergrunt Gunner Sound 1
  • SMG Undergrunt Gunner Sound 2
  • SMG Undergrunt Gunner Sound 3
  • SMS Cataquack Sound 1
  • SMS Cataquack Sound 2
  • SMS Cataquack Sound 3
  • SMS Coin Sound
  • SMS Strollin' Stu Sound 1
  • SMS Strollin' Stu Sound 2
  • SMS Strollin' Stu Sound 3
  • SMS Wiggler Sound 1
  • SMS Wiggler Sound 2
  • SMW Yoshi Sound
  • Sound Ideas, ALARM, BURGLAR - BURGLAR ALARM GOING OFF/BURGLAR ALARM SOUNDING (Used as Megaleg's alarm.)
  • Sound Ideas, ALARM, CAR - SET CAR ALARM, AUTO (Used for penguin footsteps.)
  • Sound Ideas, ANIMAL, CREATURE - GIANT WING FLAP, BIRD, FANTASY 02 (Used whenever Petey Piranha flaps his leaves.)
  • Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL DEATH SCREAM (An edited version is used when Bowser is defeated.)
  • Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL GROWL 04 (An edited version of the 2nd half of the sound is used whenever Bowser breathes fire.)
  • Sound Ideas, ANIMAL, CREATURE - SLIMY, CRAWLING MASS (A small portion of the sound is used for Proto Piranhas.)
  • Sound Ideas, ANVIL - SINGLE HIT ON ANVIL WITH HAMMER, METAL 02 (Used in a low pitch when bumping into a Bully.)
  • Sound Ideas, BALLOON, RUBBER - BLOWING UP BALLOON, SINGLE BREATH
  • Sound Ideas, BALLOON, RUBBER - RELEASE AIR FROM BALLOON 02 (Mixed with another sound whenever Gooper Blooper spits ink.)
  • Sound Ideas, BALLOON, RUBBER - SHORT RUBBING SQUEAK 03 (Used for tightropes.)
  • Sound Ideas, BALLOON, RUBBER - VARIOUS RUBBING SQUEAKS (Used for Dino Piranha's tail.)
  • Sound Ideas, BELL TREE - ASCENDING SHORT, MUSIC, PERCUSSION (Used when shooting Star Bits.)
  • Sound Ideas, BELL TREE - RAIN DROPS, MUSIC, PERCUSSION (1st ding)
  • Sound Ideas, BELL, CHURCH - SINGLE CHURCH BELL TOLLING
  • Sound Ideas, BELL, DESK - DESK BELL: SINGLE RING (Used when a switch's timer runs out.)
  • Sound Ideas, BIRD, BUDGIES - AMBIENCE: VARIOUS CALLS (The 1st call is used in a low pitch for ambience outside Peach's Castle.)
  • Sound Ideas, BIRD, CANARIES - AMBIENCE: VARIOUS CALLS, CANARY (A small portion of the sound is used in a very low pitch for ambience outside Peach's Castle.)
  • Sound Ideas, BIRD, GOOSE - BUFF GOOSE: CALLING, GEESE, ANIMAL 01 (The last call is used for Klepto.)
  • Sound Ideas, BIRD, NIGHTINGALE - SINGING, ANIMAL (A small portion of the sound is used for ambience outside Peach's Castle.)
  • Sound Ideas, BIRD, ROBIN - CALLING, ANIMAL (Used for ambience in the Observatory's garden.)
  • Sound Ideas, BIRD, SKYLARK - SINGING, ANIMAL (Unused, but can be found in the game's files. Note that game's remake makes use of this sound.)
  • Sound Ideas, BOING, CARTOON - GOOD SPRONG 02 (Used in various pitches whenever a Pianta jumps, gets angry or is jumped on by Mario.)
  • Sound Ideas, BOING, CARTOON - SINGLE TIMP DOING/HIT, CARTOON - DRUM RISE/HEAVY RISING HIT (Sampled in the game's soundtrack.)
  • Sound Ideas, BOING, CARTOON - THIN WOOD BOING (Sampled in the game's soundtrack.)
  • Sound Ideas, BOINK, CARTOON - BOINK 01 (Used in a low pitch when Tarantox flips itself off of its back.)
  • Sound Ideas, BOINK, CARTOON - BOINK 03 (Used in a low pitch when Tarantox flips itself off of its back.)
  • Sound Ideas, BOINK, CARTOON - HOYT'S BOINK
  • Sound Ideas, BOOK - OPEN
  • Sound Ideas, BUBBLE, BURP - MANY RAPID PRESSURE BUBBLES SURFACING IN WATER
  • Sound Ideas, BUBBLE, LAVA - FLOWING LAVA: BUBBLES AND STEAMING (Used for King Kaliente's lava pool.)
  • Sound Ideas, BUBBLES, MUD - HEAVY, THICK MUD POT BUBBLES, BOIL (Used in a high pitch whenever a Cheep Cheep latches onto Mario. Normal pitched versions can be found in the game's files, but are unused.)
  • Sound Ideas, BUBBLES, UNDERWATER - STEADY UNDERWATER BUBBLES (A small portion is used when swimming.) (Used when spraying the eel's tears.)
  • Sound Ideas, BURP - LARGE BURP, HUMAN 04
  • Sound Ideas, CAMERA - 35 MM SLR WITH AUTO WINDER: SINGLE SHOT (The 1st portion of the sound is used when changing camera modes.)
  • Sound Ideas, CAMERA - 35 MM SLR: SINGLE SHUTTER CLICK 01 (Used when entering first-person camera mode.)
  • Sound Ideas, CAMERA - 35 MM SLR: SINGLE SHUTTER CLICK 02 (Used whenever a Monty Mole winds up a Bob-omb.)
  • Sound Ideas, CARTOON - FRED AND BARNEY FIGHT (Kabong only)
  • Sound Ideas, CARTOON, ACCENT - BOING (Used when jumping on things.)
  • Sound Ideas, CARTOON, ACCENT - BONKS, POPS (last 2 pops)
  • Sound Ideas, CARTOON, ACCENT - LONG XYLOPHONE GLISS DOWN, MUSIC, PERCUSSION (Used whenever a timed challenge is failed.)
  • Sound Ideas, CARTOON, ACCENT - LONG XYLOPHONE GLISS UP, MUSIC, PERCUSSION (Used whenever text appears in a character's dialogue box.)
  • Sound Ideas, CARTOON, BEE - BEE BUZZING AROUND, FLY, INSECT (Used when Bee Mario is flying.)
  • Sound Ideas, CARTOON, BELL - SMALL BRASS CHIMES, GLISS DOWN, MUSIC, PERCUSSION
  • Sound Ideas, CARTOON, BELL - SMALL BRASS CHIMES, RINGING, MUSIC, PERCUSSION
  • Sound Ideas, CARTOON, BIRD - HEAD BONK BIRDS CHIRPING (Used when Major Burrows gets dizzy after being ejected from the dirt.)
  • Sound Ideas, CARTOON, BOING - JEW'S HARP BOING, LONG 01 (A slightly distorted version is used in one cutscene when Shadow Mario sticks his tongue out at Mario.)
  • Sound Ideas, CARTOON, BOING - JEW'S HARP BOING, MEDIUM (Used in various pitches for many different things.)
  • Sound Ideas, CARTOON, BOING - JEW'S HARP BOING, SHORT 02 (Used when jumping on switches.)
  • Sound Ideas, CARTOON, BOING - JEW'S HARP SPROING
  • Sound Ideas, CARTOON, BOING - LOW TIMPANI, WOBBLE, PERCUSSION, MUSIC, DRUMS (Used whenever a timed challenge is failed.)
  • Sound Ideas, CARTOON, BOING - SMALL DRUM, THREE BOINGS IN A ROW, PERCUSSION, MUSIC, DRUMS 02 (1st boing; used whenever a Seedy Pod jumps.) (2nd boing)
  • Sound Ideas, CARTOON, BOING - STRING PLUCK (Used when bouncing off of a Jump Beamer or Spring Topman.)
  • Sound Ideas, CARTOON, BOING - THIN METAL PING AND WARBLE 01 (Used when bumping into a Topman.)
  • Sound Ideas, CARTOON, BOING - TIMPANI, LONG GLISS UP, PERCUSSION, MUSIC, DRUMS
  • Sound Ideas, CARTOON, BOING - VOCAL SPRONG 01 (Used in various, very high pitches for the flowers in Bianco Hills.)
  • Sound Ideas, CARTOON, BONG - ELECTRONIC BONG 01 (Sampled in the Pianta Village music.)
  • Sound Ideas, CARTOON, BONG - ELECTRONIC BONG 02 (Sampled in the Pianta Village music.)
  • Sound Ideas, CARTOON, BONK - WOOD BONK 04
  • Sound Ideas, CARTOON, BOUNCE - BIG SPRINGY BOUNCING (The 4th bounce is used whenever Mario is flung into the air.)
  • Sound Ideas, CARTOON, BOUNCE - DOINK BOUNCE, BONK 01 (The 1st bounce is used whenever a fruit bounces.)
  • Sound Ideas, CARTOON, BREATHE - BIG INHALE THROUGH MOUTH (Used in a low pitch when Bowser is about to breath fire.)
  • Sound Ideas, CARTOON, BUBBLE - LARGE HOLLOW BUBBLE RISE (very high pitched)
  • Sound Ideas, CARTOON, BUBBLE - SINGLE BUBBLE 01 (Sampled in the Yoshi-Go-Round music.)
  • Sound Ideas, CARTOON, CYMBAL - CRASH CYMBAL HIT, PERCUSSION, MUSIC (Sampled in the Corona Mountain music.)
  • Sound Ideas, CARTOON, CYMBAL - LOW HIT WITH CYMBAL CRASH, MUSIC, PERCUSSION 02 (Used whenever a timed challenge is failed.)
  • Sound Ideas, CARTOON, DIT - SMALL SMACK 02
  • Sound Ideas, CARTOON, DRIP - SINGLE DRIP, WATER, DROP 01 (Used in a high pitch when climbing things.)
  • Sound Ideas, CARTOON, ELECTRICITY - SHORT ELECTRICAL ARC (A small portion is used for Amps.)
  • Sound Ideas, CARTOON, FISH - BUCKET OF FISH DROPPING ON PIER, SPLAT (Used whenever one of Gooper Blooper's tentacles wriggles on the ground after being pulled off.)
  • Sound Ideas, CARTOON, FOOTSTEP - FOOTSTEPS IN WATER
  • Sound Ideas, CARTOON, FUSE - LONG FUSE SIZZLING, SIZZLE (Used for Bob-ombs' fuses.)
  • Sound Ideas, CARTOON, HIT - HOLLOW BANG (Used when a bubble pops.)
  • Sound Ideas, CARTOON, HIT - METALLIC SMACK (An edited version is used for Metal Mario's footsteps.)
  • Sound Ideas, CARTOON, HIT - SWISH AND BIG WHAP/HIT, WHAP - BIG WHAP, CARTOON 01
  • Sound Ideas, CARTOON, HORN - SHORT HORN TOOT, MEDIUM (Sampled in the death and game over music.)
  • Sound Ideas, CARTOON, JUG - REMOVE SQUEAKY CORK FROM JUG (2nd squeak)
  • Sound Ideas, CARTOON, LAUGHTER - WITCH'S LAUGH, HUMAN 03 (An edited version is used for King Boo.)
  • Sound Ideas, CARTOON, LAUGHTER - WITCH'S LAUGH, HUMAN 04 (An edited version is used for King Boo.)
  • Sound Ideas, CARTOON, POP - DOUBLE POP 02
  • Sound Ideas, CARTOON, POP - LARGE CORK POP 02 (Used when certain objects appear.)
  • Sound Ideas, CARTOON, POP - LITTLE POP
  • Sound Ideas, CARTOON, POP - SMALL VOCAL POP 01
  • Sound Ideas, CARTOON, POP - WHOOSHY POP
  • Sound Ideas, CARTOON, RATTLE - RATTLING, WOOD
  • Sound Ideas, CARTOON, SKID - SHORT, LOW SKID (Used when riding a Blooper on land.)
  • Sound Ideas, CARTOON, SNAP - LARGE RUBBER SNAP 01 (Used for Rubbery Bulbs.)
  • Sound Ideas, CARTOON, SPIT - SINGLE SPIT, HUMAN (The spit portion is used for Water Shooters.)
  • Sound Ideas, CARTOON, SQUAWK - BIG HORN SQUAWK/SQUAWK, CARTOON - BIG HORN SQUAWK (A high pitched version is sampled in the game's soundtrack.)
  • Sound Ideas, CARTOON, SQUEAK - SEVERAL RUBBER SQUEAKS, STRETCH (The 4th stretch is used in a slightly low pitch for Tarantox's web.)
  • Sound Ideas, CARTOON, SQUEAK - SHARP WINDSHIELD WIPER SQUEAKS (Used when walking on ice.)
  • Sound Ideas, CARTOON, SQUEAK - SHORT METAL HINGE SQUEAK (The 1st 2 squeaks are used for the "Benvenuto" signs in Delfino Plaza; the other 2 squeaks can be found in the game's files, but are unused.)
  • Sound Ideas, CARTOON, SQUISH - BORK
  • Sound Ideas, CARTOON, SQUISH - LONG RUBBERY SQUISH
  • Sound Ideas, CARTOON, SQUISH - SHORT SQUISH
  • Sound Ideas, CARTOON, SQUISH - WET SQUISH 01
  • Sound Ideas, CARTOON, SWISH - FAST WHIPPY SWISHES 01 (1st & 2nd swishes)
  • Sound Ideas, CARTOON, SWISH - MANY WHIPPY SWISH BYS (8th, 9th & 11th swishes)
  • Sound Ideas, CARTOON, SWISH - WHIRLING WHIPPY SWISHES (6th swish)
  • Sound Ideas, CARTOON, TWANG - SHORT RISING TWANG 01
  • Sound Ideas, CARTOON, WARBLE - RAPID SPUTTER 02 (Used rapidly whenever a Seedy Pod flings its seeds at Mario.)
  • Sound Ideas, CARTOON, WHISTLE - HUMAN: QUICK WHISTLING TO CALL DOG (The first few whistles are used when sliding down a pole or tree.)
  • Sound Ideas, CARTOON, WHISTLE - SLIDE WHISTLE: LONG SLOW WARBLE DOWN
  • Sound Ideas, CARTOON, WHISTLE - ZING WHISTLE, SHORT 02 (An extremely high pitched and sped up version is used whenever a cuckoo bird or punching bag retracts in Noki Bay.)
  • Sound Ideas, CARTOON, ZIP - HIGH 01 (Used when jumping on things, among other uses.)
  • Sound Ideas, CARTOON, ZIP - LOW 01
  • Sound Ideas, CARTOON, ZIP - VERY QUICK (Used whenever the helmet is equipped.)
  • Sound Ideas, CARTOON, ZIP - ZIP, PLING, ZIP (last part.)
  • Sound Ideas, CHAIN - CHAIN FALLING ON CONCRETE 01
  • Sound Ideas, CHAIN - CHAIN FALLING ON CONCRETE 02
  • Sound Ideas, CHAIN - PULL CHAIN OVER WOODEN PULLEY (Used for the Chain Chomp in Pianta Village.)
  • Sound Ideas, COMEDY - BOING 02 (Used when breaking blocks.)
  • Sound Ideas, COMEDY - BOING 04 (Used when a Crazed Crate bounces after being grabbed.)
  • Sound Ideas, COMEDY - BOING 05 (Seems to be unused.)
  • Sound Ideas, COMEDY - HOLLOW BONK (Used in a very high pitch when a Starbit hits an enemy.)
  • Sound Ideas, COMEDY - SMALL WIND UP MOTOR RUNNING
  • Sound Ideas, COMEDY, ACCENT - DUCK HORN: SINGLE BLOW 03 (Used when attempting to spray water when F.L.U.D.D. is empty.)
  • Sound Ideas, COMEDY, ACCENT - HOPPING 01 (The 1st and last boings are used when Dino Piranha is hit in the head with its tail.)
  • Sound Ideas, COMEDY, ACCENT - SLIDE WHISTLE DOWN
  • Sound Ideas, COMEDY, ACCENT - WARBLY SLIDE WHISTLE DOWN
  • Sound Ideas, COMEDY, ACCENT - WARBLY SLIDE WHISTLE UP (Used in a normal pitch in the cutscene following Bowser Jr.'s defeat and in a high pitch when climbing a Banandelion.)
  • Sound Ideas, CONSTRUCTION, ENGINE - DIESEL ENGINE: FAST IDLE, CONSTRUCTION, MOTOR 02 (Used for some of the machinery in Ricco Harbor.)
  • Sound Ideas, CONSTRUCTION, EXCAVATOR - MOVING EARTH, CONSTRUCTION, STEAM SHOVEL (Used for some of the machinery in Ricco Harbor.)
  • Sound Ideas, COUGAR - GROWL, ANIMAL, MOUNTAIN LION, CAT 01 (A high pitched version is used as Bowser's roar.)
  • Sound Ideas, CREAK, DOOR - SHORT DOOR CREAK 03 (Used in a very low pitch.)
  • Sound Ideas, CREAK, SHIP - SHIP CREAKS INSIDE CARGO HOLD
  • Sound Ideas, CREAK, LEATHER - VARIOUS LEATHER CREAKS (Used for the pulleys in Noki Bay, among other uses.)
  • Sound Ideas, CRUNCH - ROCK AND DIRT CRUNCH, CARTOON 04
  • Sound Ideas, DOG, POMERANIAN - SMALL DOG, BARKING, ANIMAL (Used for small Chomps.)
  • Sound Ideas, DOG, ROTTWEILER - MEDIUM DOG, BARKING, ANIMAL (Heard in a low pitch for the Chain Chomp.) (Used for Chomps.)
  • Sound Ideas, DOOR, CREAK - VERY LOUD CREAKS FROM WOODEN DOOR 01 (Used for the waterwheel in Bianco Hills.)
  • Sound Ideas, DOOR, DUNGEON - DUNGEON DOOR: LIGHT CLOSE AND LATCH, CASTLE (Only part of the sound is used.)
  • Sound Ideas, DOOR, DUNGEON - DUNGEON DOOR: VERY LARGE, QUICK CLOSE, CASTLE 03
  • Sound Ideas, DOOR, JAIL - SLIDE OPEN, CELL 01
  • Sound Ideas, DOOR, METAL - LARGE METAL DOOR CLOSING 05
  • Sound Ideas, DOOR, METAL - LARGE METAL DOOR CLOSING 06 (Used in one cutscene when Shadow Mario closes the hatch on his Bowser-themed speedboat-submarine.)
  • Sound Ideas, DOOR, METAL - SCREECHY DOOR SLAM, SQUEAK 01
  • Sound Ideas, DOOR, METAL - VERY LARGE DOOR: CLOSE
  • Sound Ideas, DOOR, WOOD - CLOSE 02 (Used for the doors in Hotel Delfino.)
  • Sound Ideas, DOOR, WOOD - CLOSE 03 (Used for the doors in Hotel Delfino.)
  • Sound Ideas, DOOR, WOOD - CLOSE 04
  • Sound Ideas, DOOR, WOOD - CLOSE 07 (Used for the doors in Hotel Delfino.)
  • Sound Ideas, DOOR, WOOD - CLOSE 09
  • Sound Ideas, DOOR, WOOD - OPEN 01 (Used for the doors in Hotel Delfino.)
  • Sound Ideas, DOOR, WOOD - OPEN 02 (Used for the doors in Hotel Delfino.)
  • Sound Ideas, DOOR, WOOD - OPEN 04
  • Sound Ideas, DOOR, WOOD - OPEN WITH SQUEAK, CREAK (open only)
  • Sound Ideas, DOOR, WOOD - CLOSE 02 (Used for the doors in Hotel Delfino.)
  • Sound Ideas, DRAWBRIDGE - LARGE DRAWBRIDGE LOWERING TO GROUND, SHORT, DOOR, CASTLE
  • Sound Ideas, EARTHQUAKE - CREAKING AND RATTLING INSIDE HUT DURING EARTHQUAKE (Used for Bomps.)
  • Sound Ideas, ELECTRICITY - HIGH ARCING AND SPARKING, ELECTRICAL
  • Sound Ideas, ELECTRICITY - HIGH VOLTAGE ELECTRICAL ARCING 02 (Used for the large, green Electro-Koopa in Pinna Park's 5th episode.)
  • Sound Ideas, ELECTRICITY - POP AND LARGE ARC BUZZ
  • Sound Ideas, ELECTRICITY - PULSING, BUZZING HUM
  • Sound Ideas, ELECTRICITY - SMALL SPARK, ELECTRICAL (Used for Mecha-Bowser.)
  • Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 01 (Used as part of an electricity sfx cluster when stepping in electric goop. Used in various pitches on its own for the manta ray boss.) (Used whenever Mario gets electrocuted.)
  • Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 02 (Used as part of an electricity sfx cluster when stepping in electric goop.)
  • Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 09
  • Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 11
  • Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, VERY LARGE, ELECTRICAL (Used as part of an electricity sfx cluster when stepping in electric goop.)
  • Sound Ideas, ELECTRICITY, SPARKS - ELECTRALOAF: SMALL SPARKS FROM COIL TO WIRE TESLA, ELECTRICAL (Used for electric fences.)
  • Sound Ideas, ELECTRONIC - MAGICAL POOF 02
  • Sound Ideas, ELECTRONIC - MAGICAL POOF 06
  • Sound Ideas, ELECTRONIC - MAGICAL SWISH 02
  • Sound Ideas, ELECTRONIC - MAGICAL ZAP 06 (A low pitched and edited version is used when exiting paintings.)
  • Sound Ideas, ELECTRONIC - MAGICAL ZIP 01 (Used when entering Warp Pipes.)
  • Sound Ideas, ELECTRONIC, BEEPS - MEDIUM PITCH: SIMILAR TO DEPTH FINDER, SPACE, MARINE (Used in various pitches for Bullet Bills.)
  • Sound Ideas, ELEVATOR, FREIGHT - LARGE FREIGHT ELEVATOR: START, RUN, STOP, INDUSTRY 01 (A small portion of the sound is used for Casino Delfino's roulette wheel elevator.)
  • Sound Ideas, EXPLOSION - INCREASING RUMBLE LEADING TO EXPLOSION (Played during the final cutscene.)
  • Sound Ideas, EXPLOSION - LARGE EXPLOSION 03 (Series 6000)
  • Sound Ideas, EXPLOSION - LARGE EXPLOSION 06/07/08 (Used in various pitches.)
  • Sound Ideas, EXPLOSION - LARGE EXPLOSION 09
  • Sound Ideas, EXPLOSION - MEDIUM EXPLOSION 01
  • Sound Ideas, EXPLOSION - MEDIUM EXPLOSION 02 (Used for the airships' cannons in the opening cutscene.)
  • Sound Ideas, EXPLOSION - PROCESSED EXPLOSION WITH DEBRIS 01 (Used when throwing a shell underwater.)
  • Sound Ideas, EXPLOSION - SMALL BLAST 03 (Series 4000)
  • Sound Ideas, EXPLOSION - SMALL BLAST ON GLASS (Used for Bob-omb explosions.)
  • Sound Ideas, FALL, BODY - HEAVY BODY FALL ON GROUND, HUMAN, CARTOON 01
  • Sound Ideas, FALL, BODY - HEAVY BODY IMPACT, HUMAN, CARTOON 02 (Used whenever Gooper Blooper slams its tentacles.)
  • Sound Ideas, FAN - PORTABLE FAN: SWITCH ON, RUN, SWITCH OFF, LOW SPEED
  • Sound Ideas, FART - SMALL FART WITH PUSH, HUMAN (The 2nd half of the sound is used when spraying a Gooble.)
  • Sound Ideas, FIRE, BALL - IMPACT AND LARGE FIRE BURST, RUMBLE (Used whenever Mario shoots fireballs when under the effect of a Fire Flower.)
  • Sound Ideas, FIRE, BALL - MEDIUM, BURST OF FLAME 01/02
  • Sound Ideas, FIRE, BALL - PASS BY: CATAPULTED BALL OF FIRE 05 (Used when the Comet Observatory's core gets powered up.)
  • Sound Ideas, FIRE, BALL - SHORT, LARGE BURST OF FLAME 01 (Used for ambience inside Corona Mountain.)
  • Sound Ideas, FIRE, BURST - SMALL BURST OF FLAMES IN WOOD STOVE 01
  • Sound Ideas, FIRE, BURST - SMALL BURST OF FLAMES IN WOOD STOVE 02 (Used whenever an npc throws an item.)
  • Sound Ideas, FIRE, BURST - SMALL BURST OF FLAMES IN WOOD STOVE 03 (Used whenever a Smolderin' Stu reignites.)
  • Sound Ideas, FIRE, BURST - SMALL BURST OF FLAMES IN WOOD STOVE 04
  • Sound Ideas, FIRE, FIREPLACE - WOOD BURNING IN FIREPLACE 01 (Used for the fireplace in the Observatory's kitchen.)
  • Sound Ideas, FIRE, FIREPLACE - WOOD BURNING IN FIREPLACE, LOTS OF CRACKLING
  • Sound Ideas, FIRE, GAS - GAS FIRE: IGNITING 01 (Used when Mario gets burned by something.)
  • Sound Ideas, FIRE, GAS - SMALL GAS FLAME, CLOSE UP 01 (Used for Chain Chomplets & Smolderin' Stus.)
  • Sound Ideas, FIREWORKS - SEQUENCE OF FIREWORKS, EXPLOSION (Used in the game's ending cutscene.)
  • Sound Ideas, FIREWORKS - WHISTLING, SCREAMING, SIZZLING, EXPLOSION (Used for Bullet Bills and Water Rockets.)
  • Sound Ideas, FLAG - LARGE FLAG: FLAPPING IN WIND
  • Sound Ideas, FLAG - SMALL FLAG: FLAPPING IN WIND
  • Sound Ideas, FLAME THROWER - MEDIUM BURST RUNS DOWN, FIRE (Used in Mecha-Bowser's intro cutscene when it breathes fire.)
  • Sound Ideas, FLAME THROWER - MEDIUM BURST, FIRE 05
  • Sound Ideas, FOOTSTEPS, METAL - BOOTS: WALK (Used when Mario walks/runs on a metal surface, such as the attic of Hotel Delfino.)
  • Sound Ideas, FOOTSTEPS, SAND, DRY - MALE BAREFOOT: WALK (3rd footstep)
  • Sound Ideas, GEARS - GEARS TURNING IN GIANT MECHANISM (low pitched)
  • Sound Ideas, GEARS - LARGE WOODEN GEARS: TURNING FROM BELOW
  • Sound Ideas, GUN, ANTI TANK - 20MM: SINGLE SHOT 01 (Used as a starting gun whenever a race begins.)
  • Sound Ideas, GUN, HAND GUN - COLT 45 FRONTIER: SINGLE SHOT
  • Sound Ideas, GUN, TANK - HOWITZER: SINGLE SHOT 03 (Used for cannons.)
  • Sound Ideas, HATCH, SHIP - METAL HATCH ON AIRCRAFT CARRIER: CLOSE 02 (The last part of the sound is used whenever a Monty Mole closes the hatch on its cannon.)
  • Sound Ideas, HELICOPTER - BELL 206: INTERNAL: HOVERING (Used when Mario spins after being flung from a tornado.)
  • Sound Ideas, HIT, CARTOON - HOLLOW METALLIC HEAD KONK AND HORN (Sampled in the games soundtrack)
  • Sound Ideas, HIT, CARTOON - KABONG (Sampled in the games soundtrack)
  • Sound Ideas, HIT, CARTOON - TAMBOO HIT 02 (Sampled in the game's soundtrack.)
  • Sound Ideas, HIT, CLOTH - HIT INTO CLOTH COVERED OBJECT 01 (Seems to be unused.)
  • Sound Ideas, HIT, METAL - DULL METAL IMPACT, CARTOON 02
  • Sound Ideas, HIT, METAL - LARGE HEAVY SHEET METAL HIT, CARTOON 04 (Used in a very low pitch.)
  • Sound Ideas, HIT, METAL - PROCESSED METAL FENCE IMPACT, CARTOON 01
  • Sound Ideas, HIT, METAL - PROCESSED METAL FENCE IMPACT, CARTOON 03
  • Sound Ideas, HOCKEY - SKATE ALONG: SINGLE PERSON, ICE (Used when skating on ice.)
  • Sound Ideas, HORROR - 'INSIDES' SPLAT, HUMAN 01 (Used when an enemy spits a projectile.)
  • Sound Ideas, HORROR - BODY SQUISHING AND CRUSHING, HUMAN 01 (A small portion is used for Bloopers.)
  • Sound Ideas, HUMAN, EATING - CELERY: FAST BITE, FOOD (Used for Piranha Plants.)
  • Sound Ideas, HUMAN, NOSE BLOW - BLOWING NOSE: POST NASAL DRIP (Used when refilling F.L.U.D.D..)
  • Sound Ideas, HUMAN, LAUGH - COMICAL LAUGH: MALE (This game also uses the sound in a very low pitched and slowed down version for Bowser's laugh.) (Used for Dry Bones.)
  • Sound Ideas, HUMAN, SIGH - SIGH: FEMALE 01 (An edited version is used when a Piranha Plant is defeated.)
  • Sound Ideas, HUMAN, SWALLOW - SWALLOW: LIQUID 01
  • Sound Ideas, INDUSTRY, HYDRAULIC - ELECTRIC HYDRAULIC MACHINE: UP FULL, FACTORY (Used for cannons.) (Used for the curtain and fence in Casino Delfino.) (Used for hydraulic moving platforms.)
  • Sound Ideas, LABORATORY - ELECTRICAL ARCS AND SPARKS, ELECTRONIC NOISES (Used for Electro-Koopas.)
  • Sound Ideas, MAIL BOX, METAL - OPEN LID, LETTER, POST (Used whenever a Monty Mole opens the hatch on its cannon.)
  • Sound Ideas, METAL, SQUEAK - LARGE SHIP LISTING 01
  • Sound Ideas, METAL, SQUEAK - LARGE SHIP LISTING 02
  • Sound Ideas, METAL, SQUEAK - METAL MOVEMENT AND SQUEAKS
  • Sound Ideas, MONKEY - VOCALIZING, ANIMAL, APE 01 (The scream at 0:38.525 is used in a normal pitch for Ukikis and a very high pitch for Swoops.)
  • Sound Ideas, MONSTER - ROAR, ANIMAL 03 (Used for Bowser.)
  • Sound Ideas, MONSTER - ROAR, ANIMAL 05 (Used for Bowser.)
  • Sound Ideas, MOTOR, CARTOON - JALOPY GIZMO MOTOR: START, RUN, STOP 01 (The first portion of the sound is used in a low pitch for various things, such as the clock on the castle's 3rd floor.)
  • Sound Ideas, MOTOR, CARTOON - LARGE MOTOR: SPINNING FAST
  • Sound Ideas, MOTOR, ELECTRIC - ELECTRIC INDUSTRIAL MOTOR 03 (Used in various pitches.) (Used for the roulette wheel during the King Boo fight.)
  • Sound Ideas, PING, CARTOON - SMALL STRING PLUCK 01
  • Sound Ideas, POP, CARTOON - HOYT'S POP (Sampled in the games soundtrack)
  • Sound Ideas, POTTERY - CLAY POT: BREAK, CRASH, SMASH 02 (Used whenever a Koopa shell breaks.)
  • Sound Ideas, RAIN - MEDIUM RAIN ON GRASS AND CEMENT, WEATHER
  • Sound Ideas, RATTLE, METAL - SHORT RATTLE OF METAL RINGS
  • Sound Ideas, ROBOT, MOTOR - ROBOT SERVO MOTOR 01 (Used for F.L.U.D.D..)
  • Sound Ideas, ROCK - ROCKS: SMALL, FALL ON ROCKS
  • Sound Ideas, ROCK, SMASH - LARGE ROCK IMPACT WITH DEBRIS
  • Sound Ideas, ROCK, WATER - ROCK: SPLASH INTO WATER 02
  • Sound Ideas, ROCK, WATER - ROCK: SPLASH INTO WATER 03
  • Sound Ideas, ROCKSLIDE - LARGE ROCKSLIDE
  • Sound Ideas, ROCKSLIDE - ROCK IMPACT INTO DIRT
  • Sound Ideas, ROCKSLIDE - SMALL ROCKSLIDE 02
  • Sound Ideas, ROPE - 2' ROPE: SINGLE CREAK 01
  • Sound Ideas, SCI FI - BUSY ELECTRONIC CHATTER AND HUM
  • Sound Ideas, SCI FI - FAST SHIP HUM BY
  • Sound Ideas, SCI FI - LASER SHOT, CARTOON, ZAP 01
  • Sound Ideas, SCI FI - LASER SHOT, CARTOON, ZAP 02 (Used when spinning into enemies and certain objects.)
  • Sound Ideas, SCI FI - LONG ELECTRONIC STATIC HUM (very low pitched)
  • Sound Ideas, SCI FI - SINGLE LARGE ELECTRONIC CHIME HIT AND RING (Used whenever 5 Silver Stars form into a Power Star.)
  • Sound Ideas, SCI FI - SPACE LASER SHOT 01/02/03 (An edited version is used when collecting Starbits.)
  • Sound Ideas, SCI FI - SPRING ZAP BLASTER SHOT (signature sound effect for Launch Stars)
  • Sound Ideas, SCI FI - WARBLY ZAP, CARTOON (Used when spinning into enemies and certain objects.)
  • Sound Ideas, SIZZLE - FINE GRANULAR SIZZLING, CARTOON
  • Sound Ideas, SKID, CARTOON - BENT SKID (Used in a high pitch whenever an enraged Wiggler skids to a stop.)
  • Sound Ideas, SLIDE, CARTOON - SHORT SPLING (Sampled in the game's soundtrack.)
  • Sound Ideas, SPACE, DOOR - SPACE DOOR: ACTIVATE 03
  • Sound Ideas, SPACE, DOOR - SPACE SHIP DOOR 3, CLOSE, SCI FI 02 (The 1st half of the sound is used when Megaleg's glass dome is destroyed.)
  • Sound Ideas, SPACE, GUN SHOTS - LASER GUN SHOT, GALACTIC, SCI FI 01 (Used whenever a Hungry Luma transforms into a planet.)
  • Sound Ideas, SPACE, GUN SHOTS - LASER GUN SHOT, LARGE, UNDULATING, GALACTIC
  • Sound Ideas, SPACE, SHIP - SPACE SHIP CRASH LANDS, CRASH ONLY
  • Sound Ideas, SPACE, ZAP - ENERGY ZAP, ELECTRONIC
  • Sound Ideas, SPIT, CARTOON - SINGLE SPUT (Used when an enemy spits a projectile.)
  • Sound Ideas, SPLASH, WATER - INTO THE STANDS: LARGE WATER SPLASH
  • Sound Ideas, SQUEAK, GLASS - QUICK GLASS RUB SQUEAK, CARTOON 01 (A very high pitched version is used for Octoguys' footsteps.)
  • Sound Ideas, SQUEAK, GLASS - QUICK GLASS RUB SQUEAK, CARTOON 02
  • Sound Ideas, SQUEAK, GLASS - QUICK GLASS RUB SQUEAK, CARTOON 03
  • Sound Ideas, SQUEAK, METAL - METAL PULLEY: TURNING
  • Sound Ideas, SQUEAK, METAL - TURNING
  • Sound Ideas, SQUEAK, WOOD - VARIOUS WOOD SQUEAKS, LIGHT (Only the 2nd half of the 2nd squeak is used.)
  • Sound Ideas, SQUEEZE, CARTOON - SQUINGE (Used in a low pitch whenever refilling F.L.U.D.D. with water.)
  • Sound Ideas, SQUISH, BOTTLE - SQUEEZE BOTTLE SQUISH, CARTOON (Used whenever a Coo Coo drops goop.)
  • Sound Ideas, SQUISH, CARTOON - WET SQUISHY IMPACT 04
  • Sound Ideas, SQUISH, CARTOON - WET SQUISHY IMPACT 06
  • Sound Ideas, STEAM - SINGLE BLAST 02 (Used when Major Burrows becomes enraged.)
  • Sound Ideas, SUCTION CUP - PULL OFF WOODEN FLOOR 01
  • Sound Ideas, SWIMMING - OUTDOOR: DIVE OFF SIDE, POOL, WATER 01 (Used when Gooper Blooper falls into the water upon its defeat.)
  • Sound Ideas, SWIMMING - OUTDOOR: DIVE OFF SIDE, POOL, WATER 02
  • Sound Ideas, SWIMMING - OUTDOOR: SINGLE PERSON SWIM PAST, POOL, WATER
  • Sound Ideas, SWISH - ARM OR WEAPON SWING THROUGH AIR, SWOOSH 02
  • Sound Ideas, TANK, MILITARY - SHERMAN TANK: GUN BREECH: OPEN (Used for cannons.)
  • Sound Ideas, THUNDER - THUNDER CLAP AND RUMBLE, WEATHER 01 (Series 6000)
  • Sound Ideas, THUNDER - THUNDER CLAP AND RUMBLE, WEATHER 02 (Series 6000)
  • Sound Ideas, THUNDER - THUNDER CLAP AND RUMBLE, WEATHER 03
  • Sound Ideas, THUNDER - THUNDER ROLL AND RUMBLE, WEATHER 03
  • Sound Ideas, TOMBSTONE - STONE DRAGGING ON STONE, GRIND 03
  • Sound Ideas, TOMBSTONE - STONE DRAGGING ON STONE, GRIND 11
  • Sound Ideas, TOMBSTONE - STONE DRAGGING ON STONE, GRIND 14
  • Sound Ideas, TOY - PLASTIC DRILL 2: PULL, WIND DOWN (Used for Bob-ombs.)
  • Sound Ideas, TRAIN, STEAM - WHISTLE, MANY BLASTS, CLOSE UP (Heard only in Gelato Beach Episode 3 "Wiggler Ahoy! Full Steam Ahead!" when the Wiggler boss blows steam from its nostrils out of anger after being damaged.) (The 2nd whistle is used in a high pitch whenever a Wiggler becomes enraged.)
  • Sound Ideas, TREE FALLING - CREAKING, HIT GROUND HEAVILY, FOREST, LOGGING (last portion)
  • Sound Ideas, TRUCK, DUMP - EXTERNAL: AIR BRAKE, RELEASE
  • Sound Ideas, TRUCK, DUMP - INTERNAL: AIR BRAKE, RELEASE
  • Sound Ideas, TWANG, CARTOON - HOYT'S BOW TWANG
  • Sound Ideas, TYPEWRITER - MANUAL: END OF LINE BELL, OFFICE (Used in the King Boo boss battle when the slot machine stops spinning.)
  • Sound Ideas, VOLCANO - VOLCANO: INTERIOR, LAVA GURGLING, BUBBLING 01 (Used for ambience inside the volcano in Lethal Lava Land.)
  • Sound Ideas, WATER, BUBBLES - SWIRLING BUBBLES
  • Sound Ideas, WATER, DRIP - WATER DRIPPING IN CAVE 01
  • Sound Ideas, WATER, DRIP - WATER DRIPPING INTO FULL TUB 01
  • Sound Ideas, WATER, FALLS - MEDIUM FALLS (Used for Noki Bay's waterfall.)
  • Sound Ideas, WATER, FOUNTAIN - LARGE OUTDOOR WATER FOUNTAIN
  • Sound Ideas, WATER, LAKE - WAVES COMING IN, LIGHT/MEDIUM
  • Sound Ideas, WATER, LAKE - WATER LAPPING ON ROCK SHORE, MEDIUM, WAVES (Used in Noki Bay.)
  • Sound Ideas, WATER, OCEAN - WAVES COMING IN, LIGHT, SURF, SEASHORE (Used in any place that has a beach.)
  • Sound Ideas, WATER, SPLASH - LARGER, BIG THUMP & BIG WAVE (The 4th splash is used when the player makes Mario jump into water.)
  • Sound Ideas, WATER, SPLASH - PEBBLES INTO STILL WATER (2nd half of 1st splash)
  • Sound Ideas, WATER, STREAM - BABBLING BROOK (Used for various water sources, such as the hot spring in Pianta Village and the fish fountains in Sirena Beach.)
  • Sound Ideas, WATER, STREAM - MEDIUM STREAM, FLOWING 01
  • Sound Ideas, WATER, STREAM - MOUNTAIN STREAM, HEAVY FLOW 02
  • Sound Ideas, WATER, STREAM - SMALL STREAM, FLOWING
  • Sound Ideas, WHIP - BULLWHIP: SINGLE CRACK 03 (crack only)
  • Sound Ideas, WHIP - SMALL WHIP: SINGLE HIT (Used whenever a Li'l Cinder hops after being extinguished.)
  • Sound Ideas, WHISTLE - PEA WHISTLE: MEDIUM BLOW, POLICE
  • Sound Ideas, WINCH - CHAIN PULLED BY WINCH 02 (Used when aiming a cannon.)
  • Sound Ideas, WIND - EERIE WIND, WEATHER
  • Sound Ideas, WIND - GHOST TOWN WIND, WEATHER 01
  • Sound Ideas, WIND - GHOST TOWN WIND, WEATHER 02
  • Sound Ideas, WIND - HOWLING HORROR WIND, WEATHER
  • Sound Ideas, WIND - MAGIC WHIRLWIND, FANTASY (Used for Floaty Fluff.)
  • Sound Ideas, WINDMILL - SINGLE BLADE WHOOSH-BY
  • Sound Ideas, WOOD, BREAK - HARD IMPACT AND WOOD SPLINTERING 05
  • Sound Ideas, WOOD, BREAK - HARD IMPACT AND WOOD SPLINTERING 06
  • Sound Ideas, ZIP, CARTOON - QUICK WHISTLE ZIP IN (Used when somersaulting.)
  • Sound Ideas, ZIP, CARTOON - QUICK WHISTLE ZIP OUT (Used for various actions, most notably when a Goomba spots Mario.)
  • Spectrasonics, ARCTICWIND (Used for black holes.)
  • Spectrasonics, BRIMSTONE (Used when Mario or Luigi is sucked into a black hole.)
  • Spectrasonics, THRUSTERS (Used when Megaleg glows just before it explodes.)
  • WB CARTOON, FALL - LONG WARBLY FALL (Used when falling from certain places.)
  • WB CARTOON, SWISH - SINGLE WHIP SWISH 01 (Used for Dino Piranha's tail.)
  • WB CARTOON, SWISH - SINGLE WHIP SWISH 04 (Used when doing a midair flip.)
  • WB CARTOON, WATER - BIG SPLASH
  • WB CARTOON, WHIP - SINGLE WHIP CRACK 05 (sped-up)
  • WB CARTOON, ZIP - QUICK ZIP (Used in various pitches.)
  • WB ROCKSLIDE - SHORT, ROCKY IMPACT