This sound effect can be found on the Hanna-Barbera Sound Effects Library, which was made by Sound Ideas.

Info

Info
  • First recorded: 1959
  • Creator: Unknown
  • Owner: Hanna-Barbera (1959-2001), Sound Ideas (1993-present)
  • Origin: United States
  • Year debut: September 10, 1959
  • First heard: "Choo-Choo Chumps" (an episode of "The Quick Draw McGraw Show")
  • Area used: Worldwide

It made it's debut in the "Choo-Choo Chumps" (an episode of The Quick Draw McGraw Show) and was used when a character is running. It's also a common running sound effect used in many cartoons (like The Loud House, A Pup Named Scooby-Doo, The Jetsons, The Flintstones, Pink Panther and Pals, SpongeBob SquarePants, The Ren & Stimpy Show, Rocko's Modern Life, The Wiggles, Lalaloopsy, My Little Pony: Friendship is Magic, The Ghost and Molly McGee, Eena Meena Deeka, Aqua Teen Hunger Force and many other tv shows), along with other running sound effects RUN, CARTOON - TEMPLE BLOCK GALLOP, SHORT. It would make that it's the way to other studios like Disney, Hanna-Barbera, Warner Bros., Nickelodeon, Splash Entertainment and Universal Studios and it's still used in media today.

It should be noted that Ruby-Spears Enterprises and Warner Bros. Animation (in the Seven Arts years) used a rising speed ramp variation of this sound effect that would end at a very high speed, similar to RUN, CARTOON - TEMPLE BLOCK RUN UP 01 but with TEMPLE BLOCK RIOT in place of TEMPLE BLOCK GALLOP. This was never used in any actual Hanna-Barbera productions.

The temple blocks used in this sound effect are HIT, CARTOON - COCONUT HIT 01 and 02.

Clean, Full-Length and Unedited Link to the Sound Effect

Clean, Full-Length and Unedited Link to the Sound Effect

Used In

Used In

TV Shows

TV Shows

TV Specials

TV Specials

Movies

Movies

Shorts

Shorts

Radio Stations

Radio Stations
  • Rádio Vida Melhor 95,7 (Londrina, PR)

Video Games

Video Games

Nintendo Switch:

  • Deltarune (Part of an sfx cluster internally called, "snd_mike_ending"; contextually, it is used at the end of the Mike battle, when the two "secondary" Mikes get into a fight cloud.)

Nintendo Switch 2:

  • Deltarune (Part of an sfx cluster internally called, "snd_mike_ending"; contextually, it is used at the end of the Mike battle, when the two "secondary" Mikes get into a fight cloud.)

PC:

  • Deltarune (Part of an sfx cluster internally called, "snd_mike_ending"; contextually, it is used at the end of the Mike battle, when the two "secondary" Mikes get into a fight cloud.)
  • Escape From Timokha 2: Army (Heard once a Timokha eat Pie and Running in Toilet)
  • M.U.G.E.N

PlayStation 4:

  • Deltarune (Part of an sfx cluster internally called, "snd_mike_ending"; contextually, it is used at the end of the Mike battle, when the two "secondary" Mikes get into a fight cloud.)

PlayStation 5:

  • Deltarune (Part of an sfx cluster internally called, "snd_mike_ending"; contextually, it is used at the end of the Mike battle, when the two "secondary" Mikes get into a fight cloud.)

Commercials

Commercials

Theme Parks

Theme Parks

Epcot:

Bumpers

Bumpers

Videos

Videos

YouTube Videos

YouTube Videos

Logos

Logos

Anime

Anime

Image Gallery

Image Gallery

Audio Samples

Audio Samples