PlayStationJP: March 18, 1999NA: August 17, 1999EU: September 10, 1999ArcadeJP: December 15, 1999PlayStation NetworkJP: February 27, 2008NA: October 1, 2009

PlayStation
JP: March 18, 1999
NA: August 17, 1999
EU: September 10, 1999
Arcade
JP: December 15, 1999
PlayStation Network
JP: February 27, 2008
NA: October 1, 2009

Um Jammer Lammy (ウンジャマ・ラミー, Un Jama Ramī) is a rhythm video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation video game console in 1999. It is a follow up to 1996's PaRappa the Rapper, once again featuring the collaboration of music producer and game designer Masaya Matsuura and artist Rodney Alan Greenblat. An arcade version co-developed by Namco, titled Um Jammer Lammy Now!!, was released in Japanese arcades in December 1999. The game was later re-released on PlayStation Network between 2008 and 2012.

Storyline

The game revolves around a shy lamb named Lammy (Sara Ramirez), a left-handed guitarist and leader of a rock band named MilkCan, alongside bassist and lead singer Katy Kat and drummer Ma-san. Although normally a nervous wreck, Lammy becomes much more confident once she has a guitar in hand. On the night before MilkCan is due for their first concert, Lammy has a dream of performing alongside Chop Chop Master Onion, only to realize she had been playing a vacuum cleaner the entire time. As Lammy laments how she is nothing without her guitar, Chop Chop tells her about how he lost his dojo, but it remains in his mind, complete with a casino, leaving behind the words "Dojo, Casino, It's all in the mind".

Lammy wakes up and realizes she only has 15 minutes to get to her concert. While running to the concert, she is blocked off by a fire. As Chief Puddle attempts to get Lammy to help put out the fire since she's in a hurry, Lammy notices a billboard for a casino. Recalling Chop Chop's words, Lammy pictures her fire hose as a guitar and gains the confidence she usually has whilst playing. After putting out the fire, Lammy is rewarded with some pizza but eats so much that she is mistaken as a pregnant lady by Nurse Cathy Piller. Upon realizing she wasn't actually pregnant, Cathy forces Lammy to help put all the newborns to sleep using a baby as a guitar. As Lammy leaves she slips on a skateboard and is launched into a plane that was flying through the street. She then helps Captain Fussenpepper fly the plane while he is attacked by a ceiling panel by using her yoke as a guitar, which makes him switch personalities. She ends up crash landing the plane into the middle of a full parking lot. Accidentally leaving her guitar on the plane upon leaving, Lammy goes to build a new one from scratch with the help from a beaver named Paul Chuck. By pretending her chainsaw is a guitar she is able to turn a tree in to a fully functional and painted guitar.

In the Japan/PAL version of the game, upon getting the guitar, Lammy slips on a banana peel and dies, ending up in a Hell-like nether world. In the U.S. version, her belt gets snagged on a door handle in the shop, and she is propelled to a volcanic island. After being dragged into performing in a concert for idol Teriyaki Yoko (The Alien Girl), Lammy manages to earn the right to be brought back to Earth using a fax machine, but not before running into her evil twin Rammy, Yoko's original guitarist. After coming back from the dead (Japan/PAL)/returning from the island (U.S.), Lammy finally arrives at the concert at the same time as Katy and Ma-san, who had their own set of circumstances causing them to run late. With the band together, MilkCan go ahead and perform their concert before their adoring fans.

By completing Lammy's story, a side story focusing which follows PaRappa is unlocked. In PaRappa's side-story, Katy asks PaRappa, PJ Berri and Sunny Funny to help prepare for her live concert. This inspires PaRappa and PJ to start up their own rock and roll band, which falls short due to PJ's idea of what's considered 'rock and roll'.

Gameplay

Um Jammer Lammy follows on from the gameplay of PaRappa the Rapper, albeit with a stronger focus on guitar playing. Each of the levels sees Lammy playing alongside a teacher, with play alternating between the teacher and Lammy. Symbols appear on a scrolling score at the top of the screen, with an icon depicting whose turn it is. After the teacher sings a line and the player's controller vibrates, the player must hit the corresponding buttons to make Lammy play a response. The player can either follow the symbols exactly, or attempt to freestyle to earn some extra points. Successfully performing freestyle lines will allow the player to advance from the normal Good rank to Cool, in which the teacher leaves the screen and the player can freestyle however they feel until the end of the song, or if their freestyling isn't good enough, they return to Good. If the player successfully inputs a code displayed on the loading screen whilst in Cool Mode, they will enter Fever Mode where massive points can be earned. However, if the player performs badly, they will drop to Bad and subsequently Awful rank, and will need to perform well to climb back up to Good. The song is failed if the player drops below Awful, or if the player is in Bad or Awful rank when the level ends. The player progresses by reaching the end of the song in either Good or Cool rank.

There are two levels of difficulty: Normal is the default level, as pictured, with specific buttons to press and saving after each level. Easy is a practice level for stages 1–6, where any button can be pressed on the line, but there is no option to save.

In Lammy's storyline, starting stages 2 onward unlocks various sound morphers (Flanger, Harmonizer, Wah-Wah, Distortion, and Reverb) that can be selected with the Select button whilst playing as Lammy or Rammy. These morphers affect the sound of the guitar playing, while the Harmonizer can be further modified by using an analogue controller. The player may also use the back shoulder buttons (L2 and R2) to use the guitar's wammy bar. These modifiers are completely optional as they have no impact on points gained.

At the beginning of the game, the only mode available is Lammy's Solo mode. After clearing a level with Lammy (except Stage 1), the player unlocks Co-op and Vs. modes for Lammy and Rammy. These modes can be played with a second player, or one player with a computer partner (with the option to use one controller for both available after completing all Co-op levels), controlling Lammy (purple line) and Rammy (black line) with play alternating between the two. In Co-op mode, the two players must play harmoniously to progress, with points and rank changes determined by how well they both performed (e.g. if Player 1 performs slightly well on a line but Player 2 performs really badly on the next, the result will be a negative score and a rank drop.) Conversely in Vs. mode, players must try to outperform each other, with points earned or depleted depending on the differences between each player's scores for each set of lines. Completing Lammy's solo mode also unlocks PaRappa's Solo mode, in which players control PaRappa as he uses rap skills in his own interpretations of each of the stages except Stage 1 (although a version of Stage 1 was made). Clearing all of the levels in all the modes unlocks a bonus mode where players can listen to the various songs, without the riffs or raps, and the characters on screen can perform actions with the face buttons.

Sound Effects Used

Image Gallery

Audio Samples

External Links