EU: June 6, 2008
NA: June 10, 2008
AU: December 10, 2008
Looney Tunes: Cartoon Conductor (known as Looney Tunes: Cartoon Concerto in Europe and Australia) is a Nintendo DS game developed by Amaze Entertainment and published by Eidos Interactive.
Summary
The game starts with Bugs Bunny standing in front of a stage. Bugs explains that the Tasmanian Devil destroyed the classical music in some old Looney Tunes and Merrie Melodies cartoons, so it's up to the player to conduct a new orchestra to refill the Looney Tunes cartoon background music. Bugs then will teach the player about how to conduct the orchestra.
Gameplay
Players must conduct an orchestra to perform at a classic Looney Tunes cartoon. To start the orchestra, players must tap three times on the touch screen, like a real conductor. To make the orchestra perform perfectly, players must tap or drag the notes at the right times; if not the performance meter will go down. If the performance meter depletes completely, the orchestra will be canceled and the game will end. There are four difficulties: Apprentice (easy), Conductor (normal), Maestro (hard), and a fourth, unlockable mode and the hardest one: Looney. This mode is about as hard as Maestro mode, but unlike the other difficulties, the player must play through the intervals instead of just watching them.
Each time the player taps or drags a note, the player will gain a varying number of points. The number of points depends on the player's accuracy. There are four accuracy levels in the game: Gold, Silver, Normal, and Miss. The score level, scores, and combos also affects the performance meter, the audience, the cartoon, and the musical grade. There are five musical grades: S+, S, A, B and C. The musical grade can be guessed by the amount of applause when the cartoon ends.
Sound Effects Used
- Sound Ideas, BOING, CARTOON - THIN WOOD BOING
- Sound Ideas, CARTOON - GUN SHOT AND BULLET RICOCHET AROUND ROOM
- Sound Ideas, CARTOON - LARGE SPEAR THROW AND IMPACT, ARCHERY, ARROW
- Sound Ideas, CARTOON - WHIRL, SNAP, SPIN, SMACK, TWIRL AND DING
- Sound Ideas, CARTOON, BOING - VIBRATING WOODEN SPRONG
- Sound Ideas, CARTOON, CAT - ANGRY CAT: MEOWING
- Sound Ideas, CARTOON, CAT - ANGRY CAT: SINGLE MEOW
- Sound Ideas, CARTOON, CLOCK - FUNNY CLOCK TICKING FAST (1st tick; used for the baton.)
- Sound Ideas, CARTOON, DOG - DOG SNIFFING
- Sound Ideas, CARTOON, FUSE - LONG FUSE SIZZLING, SIZZLE
- Sound Ideas, CARTOON, HIT - BIG, HEAVY METALLIC HIT
- Sound Ideas, CARTOON, HIT - SWISH AND BIG SOCK
- Sound Ideas, CARTOON, HORN - LOW RASPBERRY HORN TOOT
- Sound Ideas, CARTOON, HORN - SHORT HORN TOOT, LOW
- Sound Ideas, CARTOON, HOP - JEWS HARP HOPPING
- Sound Ideas, CARTOON, MOTOR - SMALL GAS MOTOR: START, RUN, STOP
- Sound Ideas, CARTOON, POP - BIG POP 03
- Sound Ideas, CARTOON, SKID - SHORT, MEDIUM SKID
- Sound Ideas, CARTOON, SLIDE - LONG VIOLIN SLIDE DOWN
- Sound Ideas, CARTOON, SLIDE - SHORT VIOLIN SLIDE DOWN
- Sound Ideas, CARTOON, SLIDE - SHORT VIOLIN SLIDE UP
- Sound Ideas, CARTOON, SMASH - LARGE GLASS PANE HIT AND BREAK
- Sound Ideas, CARTOON, SNORE - BIG SNORING
- Sound Ideas, CARTOON, SWISH - WHIPPY VOCAL SWISH
- Sound Ideas, CARTOON, WHIZZ - FAST WHIZZ BY
- Sound Ideas, CREAK, DOOR - SHORT DOOR CREAK, FAST
- Sound Ideas, PING, CARTOON - SMALL STRING PLUCK 01
- Sound Ideas, SQUAWK, CARTOON - BIG HORN SQUAWK
- Sound Ideas, SQUAWK, CARTOON - HIT OR FALL HORN SQUAWK 02
- WB FALL, BODY - BODYFALL WITH GRUNT 02
Image Gallery