Initial Release Date
- JP/ROC: February 11, 2009
- NA: September 15, 2009
- EU: October 19, 2009
- AU: October 22, 2009
- KOR: July 21, 2011
Sound Effects Used
- Hollywoodedge, Dog Golden Lab Bark AT021501 (A distorted version of the 2nd bark is used for the Chain Chawful enemies and the Chain Chomps that appear during the fight with Junker.)
- Hollywoodedge, Kick Body Hit 1 SharpT PE101301
- Mario & Luigi Battle Block Sound 2
- Mario & Luigi Enemy Heal Sound 2
- Mario & Luigi Fireball Sound 1
- Mario & Luigi Heal Sound 2
- Mario & Luigi Item Sound 3
- Mario & Luigi Power Down Sound 4
- Mario & Luigi Power Up Sound 4
- Mario & Luigi Roar Sound 1 (A sped-up version is used in one of Fawful Guy & Dark Fawful Guy's attacks, implying they are being eaten by Yoob.)
- Mario & Luigi Select Sound 1
- Mario & Luigi Select Sound 5
- Mario & Luigi Select Sound 6
- Mario & Luigi Shroob Sound 1
- Mario & Luigi Shroob Sound 2
- Mario & Luigi Spin Sound 2
- Mario & Luigi Spin Jump Sound 2
- Mario & Luigi Suitcase Sound 1 (Used when a Trashure or Dark Trashure opens.)
- Mario & Luigi Suitcase Sound 1 (Used when a Trashure or Dark Trashure closes.)
- Mario & Luigi Swing Sound 1
- Shy Guy Sound
- SMB Coin Sound
- SML2 Jump Sound
- Sound Ideas, AUTO, SKID - TIRE SKID 02 (Unused, but a very high pitched version can be found in the game's files.)
- Sound Ideas, WATER, STREAM - BABBLING BROOK (Used in the Rump Command area.)
Image Gallery
Audio Samples
Kick Body Hit 1 SharpT PE101301, as heard in the game: The very high pitched version of AUTO, SKID - TIRE SKID 02 from the game's files: WATER, STREAM - BABBLING BROOK, as heard in the game's files: The distorted version of the 2nd bark in Dog Golden Lab Bark AT021501, as heard in the game: