JP: June 14, 2012NA: October 23, 2012EU: October 24, 2012AU: October 26, 2012

JP: June 14, 2012
NA: October 23, 2012
EU: October 24, 2012
AU: October 26, 2012

Super Monkey Ball: Banana Splitz is a platform video game developed by Marvelous AQL and published by Sega for the PlayStation Vita. Similar to other entries in the Super Monkey Ball series, the game involves the player directing a monkey encased in a sphere through an obstacle course to a gate at the end of the level. The game was released early on in the Vita's lifespan, in June 2012 in Japan, and in October in Western regions. Reviewers were mixed on the game's merits; while some appreciated the game's core gameplay, others felt it was too redundant to prior entries. The game did not perform well commercially, and was the last completely original entry in the series to be released on a dedicated video game console with the game's core gameplay mechanics, with the next entry, Super Monkey Ball Bounce, playing as a Peggle pachinko clone on mobile devices instead and subsequent entries thus far being remakes of past titles.

Gameplay

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