May 24, 2012
Subway Surfers is an endless runner mobile game co-developed by Kiloo and SYBO Games, private companies based in Denmark. It is available on Android, iOS, Kindle, and Windows Phone platforms and uses the Unity game engine. It was released on May 24, 2012.
Game Description
An endless runner game for mobile. Players control a teenager who, after being caught tagging a subway site, runs down the tracks to escape the Inspector and his dog.
Sound Effects Used
- Hollywoodedge, Small Swishes Light FS048101/Sound Ideas, SWISH - ARM OR WEAPON SWING THROUGH AIR, SWOOSH 03 (Used when the player makes their character duck/roll under an obstacle.)
- Hollywoodedge, Small Swishes Light FS048104/Sound Ideas, SWISH - ARM OR WEAPON SWING THROUGH AIR, SWOOSH 01 (Used when the player makes their character jump and/or dodge something.)
- Sound Ideas, BODYFALL, HUMAN - BODYFALL ON DIRT 01 (Series 6000)
- Sound Ideas, CARTOON, POP - SMALL POP 01 (Heard as part of the sound made when the player’s character hits the screen after striking the top of a train.)
- Sound Ideas, CARTOON, SQUISH - BORK (Slightly edited; heard as part of the sound made when the player’s character hits the screen after striking the top of a train.)
- Sound Ideas, CARTOON, VOCAL - 'OOPS!', HUMAN 02 (Used in a high pitch when Crashed by a Train or obstacles.)
- Sound Ideas, CASH REGISTER - ANTIQUE: DRAWER OPENS, BELL RING (Slightly lower pitch; can be heard mixed with CASH REGISTER - ANTIQUE CASH REGISTER: OPEN DRAWER 02.)
- Sound Ideas, CASH REGISTER - ANTIQUE CASH REGISTER: OPEN DRAWER 02 (Can be heard in a slightly lower pitch.)
- Sound Ideas, LEAVES - LEAVES: RUSTLING 01
- Sound Ideas, ORCHESTRA BELLS - GLISS, UP, MUSIC, PERCUSSION (Both normal and reversed, low volume; heard when picking up a power up, or when a power up deactivates.)
- Sound Ideas, PUNCH, FACE - ARM SWING AND JAW SOCK, HUMAN 01 (Heard as part of the sound made when the player’s character hits the screen after striking the top of a train.)
- Sound Ideas, TRAIN, PASSENGER - EXTERNAL: APPROACH, PASS BY LEFT TO RIGHT, FAST SPEED (Edited and looped; used when a moving train is being passed by.)
- Sound Ideas, WHISTLE - PEA WHISTLE: MEDIUM BLOW, POLICE (Sped up in different tempos; used as the Inspector's whistle.)
Image Gallery
Audio Samples
(The edited loop variant of Sound Ideas, TRAIN, PASSENGER - EXTERNAL: APPROACH, PASS BY LEFT TO RIGHT, FAST SPEED, as taken from the game's files.)
(A slightly edited variant of Hollywoodedge, Small Swishes Light FS048104/Sound Ideas, SWISH - ARM OR WEAPON SWING THROUGH AIR, SWOOSH 03, as taken from the game's files.)
(The slightly edited variant of Hollywoodedge, Small Swishes Light FS048101/Sound Ideas, SWISH - ARM OR WEAPON SWING THROUGH AIR, SWOOSH 01, as taken from the game's files.)
(The slightly edited variant of Sound Ideas, ORCHESTRA BELLS - GLISS, UP, MUSIC, PERCUSSION, along with the reversed variant, as taken from the game's files.)
(The edited combination of Sound Ideas, CASH REGISTER - ANTIQUE: DRAWER OPENS, BELL RING and Sound Ideas, CASH REGISTER - ANTIQUE CASH REGISTER: OPEN DRAWER 02, as taken from the game's files.)
(The edited combination of CARTOON, POP - SMALL POP 01, Sound Ideas, PUNCH, FACE - ARM SWING AND JAW SOCK, HUMAN 01 and Sound Ideas, CARTOON, SQUISH - BORK, as taken from the game's files.)