Sonic Adventure DX Gamecube

Sonic Adventure DX: Director's Cut commonly known as SADX, is the enhanced port of the Dreamcast video game, Sonic Adventure. It was released for the Nintendo GameCube and PC in 2003 in Japan and in 2004 in the rest of the world. This version of Sonic Adventure contains several exclusive features and various changes.

Gameplay

Sonic Adventure is a 3D third-person action platformer video game, with some parts taken from earlier Sonic games. The player controls Sonic, Tails, Knuckles, Amy, Gamma, and Big, each with their own gameplay and point of view of the story. Additionally, after completing all these stories, the player will be able to play as Super Sonic in the game's battle with Perfect Chaos. The game is divided up into two types of levels: Action Stages and Adventure Fields. The division of Action Stages and Adventure Fields are a serious departure from all previous Sonic games.

Sonic Adventure features many Action Stages that can be played with certain characters. Unlike past games however, the Action Stages are not automatically acceded for the player; instead, the playable character must find their entrance points in the Adventure Fields of the game. Adventure Fields are non-linear game stages, generally designed for (light) puzzle solving, exploration and plot advancement. They contain very few items (enemies, Rings, etc.). Every Adventure Field links to the other Adventure Fields and a Chao Garden. They also have four Emblems each. They are each packed with various Level Up Items for different characters. As the player progresses with the story, more areas will be opened in the Adventure Fields for the player to explore.

All Action Stages of Sonic Adventure have Rings scattered in them. While one of the most common elements in the game, Rings are very important as they serve as the playable character's main method of protection against attacks; should the playable character be hit by an obstacle or enemy, they will survive at the cost of losing all their Rings. However, if the player is damaged without having any Rings on them, they will lose a life, or get a Game Over if they do not have any lives left.

Sonic Adventure also features Sub Games. Sub Games are minigames based on Action Stages. When the player completes a Sub Game in Story Mode, they unlock it on the Sub Game menu located on Trial Mode. For some Sub Games, the player can use any character, but some of them require the use of the character(s) from Story Mode. The player can get two Emblems from each Sub Game, from achieving high scores. The second eEmblem requires a much higher score than the first. The scores appear at the end of a Sub Game. The player cannot get two Emblems per character but can use any to get one Emblem (if it allows more than one character).

Also introduced in Sonic Adventure is the Chao. Chao primarily inhabit the Chao Gardens as a sort of intelligent virtual pet for the player to raise, an "evolution" of the A-life system from NiGHTS into Dreams... Chao can be taken with the player by downloading the minigame Chao Adventure to their VMU.

Release Date

  • GameCube
    NA: June 17, 2003
    JP: June 19, 2003
    AU: June 20, 2003
    EU: June 27, 2003
  • Windows
    JP: December 18, 2003
    PAL: February 6, 2004
    NA: September 14, 2005
  • Xbox 360
    NA: September 15, 2010
    EU: September 21, 2010
    JP: September 25, 2010
  • PlayStation 3
    NA: September 20, 2010
    EU: September 21, 2010
    JP: September 29, 2010

Sound Effects Used

Image Gallery

Sonic Adventure DX: Director's Cut/Image Gallery

Audio Samples

Sound Ideas, BIRD, PARROT - SMALL SINGLE CALL, ANIMAL 02 (low pitched):

External Links

Sonic Adventure DX: Director's Cut on Sounds Resource.