- Anime Sparkle Sound 3
- Best Service, HUMAN, YELL - YELL: FEMALE (Small portions are used as a text sound for Koopa Troopa characters.)
- Boo Laugh 2
- Boo Laugh 3
- Boo Laugh 5
- Boom Library, SF-DS Computer Beep Mid 04 (Used when TEC's screen boots up.)
- GBA Startup Sound (Used when booting up the fight reservation GBA in the Glitz Pit; the "ding" at the end is omitted.)
- Hollywoodedge, Bell Tree Gliss Up CRT2025601/604 (Used when getting 3 matching images during a Bingo! event.)
- Hollywoodedge, Bird Crow Caws CloseP PE020401 (Used for ambience in Twilight Town; ironically, the crow npcs use a different caw sound.)
- Hollywoodedge, Boar Wild Grunts Grow AT040802 (A small portion of the sound is used as a text sound for the Blooper miniboss.)
- Hollywoodedge, Computer Beeps Vari CRT050501
- Hollywoodedge, Desk Top Clock Ticks PE179501 (Used for ambience in the gear room of the Palace of Shadow.)
- Hollywoodedge, Elevator Bell DingsL PE192801 (Used for the elevator in Riverside Station.)
- Hollywoodedge, Elevator Servo Motor PE202201 (The beginning click portion is used for ambience in the gear room of the Palace of Shadow.)
- Hollywoodedge, Funny 1920s Car Engi CRT055604 (Used when Bowser's Koopa Clown Car malfunctions, just before it falls into the water.)
- Hollywoodedge, Gusts Heavy Cold Wind PE031601/Whistling Wind Stead PE033301 (Used for ambience in the rope bridge area of Keelhaul Key. It is also used at Riverside Station.)
- Hollywoodedge, Large Splash Or DiveW PE127201
- Hollywoodedge, Multi Swishes Wet CRT054202 (The swishes are used whenever a Hammer Bro throws a hammer.)
- Hollywoodedge, Musical Synth Zap CRT050902 (boing only; high pitched)
- Hollywoodedge, Punch Face Hit 3 Sharp PE100301
- Hollywoodedge, Seagulls No Surf BT022101 (Used in the intro.)
- Hollywoodedge, Sheep Several Baas Me PE027101 (Used in a low pitch for the sheep herd that gets summoned by the Sleepy Sheep item.)
- Hollywoodedge, Short Metal BonkieF CRT031702
- Hollywoodedge, Stinger Camera Shut SDT012505 (Used during the ending.)
- Hollywoodedge, Swallow 1 Very CloseL PE137701 (Used when Bobbery drinks the Chuckola Cola.)
- Hollywoodedge, Swallow 2 Very CloseL PE137801 (Used when Bobbery drinks the Chuckola Cola.)
- Hollywoodedge, Sword Or Bayonet Juic PE102401
- Hollywoodedge, Synth Gun Shot Ricoch PE206601
- Hollywoodedge, Synthy Beeplike Zap CRT059701 (A small portion of the sound is used just before a Swooper lunges at Mario or his partner.)
- Hollywoodedge, Thin Metallic Pot Or CRT031202
- Hollywoodedge, Twangs Wood Up 4 Woode AC022301 (4th twang; sampled in the Petalburg music.)
- Hollywoodedge, Wood Door OCSqueak PE180401 (1st squeak)
- Modern Mario Coin Sound
- Nash Music Library, Accent Sound 7
- SM64 Thwomp Grunt (Used as a text sound for the Thwomp in Shwonk Fortress.)
- SMB Jump Sound (Used when jumping during the 8-bit easter egg in Chapter 7.)
- SMB Warp Pipe/Power Down Sound
- Sound Ideas, ALARM - BATTLE STATIONS: LOUD ELECTRONIC ALARM, SCI FI 01
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL DEATH SCREAM (Used for Hooktail.)
- Sound Ideas, ARCADE, VIDEO GAME - VIDEO GAME: ELECTRONIC SOUNDS, AMUSEMENT PARK, FAIR 01 (The portion of the sound at 00:00:21.630/0:00:37.537/0:00:47.536 is sampled in the intro of Lord Crump's theme music.)
- Sound Ideas, BIRD, CROW - COMMON CROW: CALLS, ANIMAL (Used for ambience in Twilight Town and Riverside Station; ironically, the crow npcs use a different caw sound.)
- Sound Ideas, BIRD, OWL - CALLING, ANIMAL 01 (Used for ambience in Twilight Trail.)
- Sound Ideas, BIRD, OWL - CALLING, ANIMAL 02 (Used for ambience in Twilight Trail.)
- Sound Ideas, CAMERA, FLASH - ELECTRONIC FLASH: FLASH POP AND CHARGING WHINE (whining portion)
- Sound Ideas, CARTOON, BLINK - RAPID EYE BLINKS (A very high pitched & distorted version is used whenever Goombella tattles an enemy.)
- Sound Ideas, CARTOON, LAUGHTER - LOW, THROATY LAUGH, HUMAN 01 (Used once for a Boo in Creepy Steeple, when it enlarges itself as it asks if Mario promises not to be mean to it. It is also used for the Atomic Boo miniboss.)
- Sound Ideas, COMEDY - SQUEAKY SUCTION (A sped-up version is used whenever an enemy is defeated.)
- Sound Ideas, CROWD, CHEERING - OUTDOOR: LARGE CROWD: SINGLE CHEER 01
- Sound Ideas, CROWD, REACTION, 'AHH' - INDOOR: SMALL STUDIO CROWD, HEAVY, AUDIENCE
- Sound Ideas, CROWD, REACTION, 'AHH' - INDOOR: SMALL STUDIO CROWD, LIGHT, AUDIENCE
- Sound Ideas, DOG, ROTTWEILER - MEDIUM DOG, BARKING, ANIMAL (Used for Chain Chomps and Red Chomps.)
- Sound Ideas, DRAWBRIDGE - CHAINS HOISTING BRIDGE OPEN, CASTLE (Used for the chain pulley platforms in Pirate's Grotto.)
- Sound Ideas, EARTHQUAKE - SHORT EARTHQUAKE TREMOR FROM 'EARTHQUAKE'
- Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 01 (Used for the Thunder Rage item.)
- Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 03 (Used when Magnus von Grapple sparks out just before it explodes.)
- Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 05 (Used when Magnus von Grapple sparks out just before it explodes.)
- Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 10 (Used when Magnus von Grapple sparks out just before it explodes.)
- Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 12 (Used when Magnus von Grapple sparks out just before it explodes.)
- Sound Ideas, EXPLOSION - LARGE EXPLOSION 01 (Series 6000) (Used when Magnus von Grapple explodes upon its defeat.)
- Sound Ideas, EXPLOSION, PLASTIC - PLASTIC EXPLOSIVE: CHARGE 01 (high pitched)
- Sound Ideas, FIRE, GAS - SMALL GAS FLAME, CLOSE UP 01
- Sound Ideas, FLAG - LARGE FLAG: FLAPPING IN WIND
- Sound Ideas, GEARS - LARGE WOODEN GEARS: TURNING FROM BELOW
- Sound Ideas, HORROR - ENTITY PASS BY (Used when reading Ghost T.'s diary.)
- Sound Ideas, HUMAN, EATING - CELERY: FAST BITE, FOOD (Used for Piranha Plant audience members.)
- Sound Ideas, HUMAN, KISS - LONG KISS
- Sound Ideas, HUMAN, KISS - LONG SQUEAKY KISS, CARTOON
- Sound Ideas, HUMAN, KISS - SQUEAKY KISS, CARTOON 01 (Used when a Fuzzy attacks.)
- Sound Ideas, HUMAN, KISS - SQUEAKY KISS, CARTOON 02 (tail end)
- Sound Ideas, HUMAN, KISS - SQUEAKY KISS, CARTOON 04 (tail end)
- Sound Ideas, HUMAN, LAUGH - LITTLE GIGGLE, CARTOON, LAUGHTER 02 (Used in a very high pitch for Bandits.)
- Sound Ideas, POP, CARTOON - SQUISH POP
- Sound Ideas, RICOCHET - CARTOON RICCO 01
- Sound Ideas, RICOCHET - CARTOON RICCO 02
- Sound Ideas, RICOCHET - CARTOON RICCO 07
- Sound Ideas, RUN, CARTOON - BLOP GALLOP, LONG/SHORT
- Sound Ideas, SPACE, WHOOSH - FAST WHOOSH BY, SCI FI 07
- Sound Ideas, SPLAT, CARTOON - LONG MUD POUR (Used for the Smorg boss.)
- Sound Ideas, TOMBSTONE - STONE DRAGGING ON STONE, GRIND 11 (Used for the keyhole pillars in the Palace of Shadow.)
- Sound Ideas, WATER, DRIP - WATER DRIPPING IN CAVE 01 (Used for ambience in the sewers of Shhwonk Fortress.)
- Sound Ideas, WEATHER, LIGHTNING - BOLT OF LIGHTNING STRIKES CLOSE BY, THUNDER 05 (Used in the intro.)
- Sound Ideas, WEATHER, LIGHTNING - BOLT OF LIGHTNING STRIKES CLOSE BY, THUNDER 06 (Used in the intro.)
- Sound Ideas, WEATHER, LIGHTNING - BOLT OF LIGHTNING STRIKES CLOSE BY, THUNDER 10 (Used in the intro.)
- Sound Ideas, ZIP, CARTOON - LONG WHISTLE ZIP (Sampled in Gloomtail and Bonetail's battle themes.)
- Sound Ideas, ZIP, CARTOON - RICCO ZIP IN 01 (H-B)
- WB ROCKSLIDE - SHORT, ROCKY IMPACT
GameCube Soundtrack Sounds
NOTE: These sounds are from the original game's soundtrack, and therefore are only used if the "Nostalgic Tunes" badge is equipped.