Marathon 2: Durandal is a first-person shooter video game, part of the science fiction Marathon Trilogy by Bungie. It was released on November 24, 1995. The game is mostly set on the fictional planet of Lh'owon, homeworld of the S'pht, and once again the player takes the role of a shipboard security officer from the Marathon. This is the only game in the series to be officially released for Windows and Xbox 360 XBLA in addition to the Mac. The unofficial Aleph One community enhancement, built on engine source opened by Bungie in 1999, allows the game to be played on many other platforms. The entire game including assets was released for free to the public by Bungie in 2005, now commonly bundled for distribution with Aleph One.
Summary
Sound Effects Used
- Sound Ideas, BUZZER, GAME SHOW - GAME SHOW BUZZER: SHORT (Used shortened as an alarm.)
- Sound Ideas, EXPLOSION - LARGE EXPLOSION 01 (Series 6000) (Used as an ambient orbital strike.)
- Sound Ideas, EXPLOSION - LARGE EXPLOSION 02 (Series 6000) (Used as an ambient orbital strike.)
- Sound Ideas, EXPLOSION - MEDIUM EXPLOSION 01 (Used for Compiler projectile impacts and Cyborg death explosions.)
- Sound Ideas, EXPLOSION - MEDIUM EXPLOSION 02 (Used as a Drone death sound.)
- Sound Ideas, EXPLOSION - SMALL GRENADE BLAST (Used when Cyborgs launch a grenade.)
- Sound Ideas, FIRE, BALL - IMPACT AND LARGE FIRE BURST, RUMBLE (Used truncated as a S'pht'Kr Guardian attack sound.)
- Sound Ideas, GUN, ANTI TANK - 20MM: SINGLE SHOT 01 (Used when launching a grenade from the Assault Rifle.)
- Sound Ideas, GUN, HAND GUN - 44 MAGNUM: SINGLE SHOT 02 (Used as a Pistol sound.)
- Sound Ideas, GUN, MACHINE, FOLEY - M-16: REMOVE CLIP (Used as an Assault Rifle reloading sound.)
- Sound Ideas, GUN, MACHINE GUN - M-16: TWO ROUND BURST (Used as Assault Rifle and Trooper attack sounds.)
- Sound Ideas, GUN, TANK - HOWITZER: SINGLE SHOT 02 (Used as an explosion sound.)
- Sound Ideas, GUN, TANK - HOWITZER: SINGLE SHOT 04 (Used doubled over itself as a Shotgun fire sound.)
- Sound Ideas, HORN, AIR - INTERIOR: SINGLE BLAST, LONG 02 (Used shortened as an alarm.)
- Sound Ideas, HORROR - HEAD CRUNCH, HUMAN 04 (Used when the player takes crushing damage.)
- Sound Ideas, HORROR - HEAD CRUNCH, HUMAN 05 (Used for splatters.)
- Sound Ideas, INDUSTRY, HYDRAULIC - ELECTRIC HYDRAULIC MACHINE: UP FULL, FACTORY (Start and end; used for elevators.)
- Sound Ideas, INDUSTRY, PUNCHER - AUTO PLANT PUNCH PRESS: RUNNING, FACTORY 01
- Sound Ideas, PORCUPINE - CALLING, ANGRY, ANIMAL (1st call; used as a death sound for Pfhor fighters, F'lickta and Ticks.)
- Sound Ideas, PUNCH, FACE - ARM SWING AND JAW SOCK, HUMAN 02
- Sound Ideas, SPACE, COMPUTER - SPACE SHIP CONSOLE: BEEP, ELECTRONIC, SCI FI 02 (Used in pattern buffer save terminals.)
- Sound Ideas, THUNDER - THUNDER CLAP AND RUMBLE, WEATHER 06
- Sound Ideas, WATER, LAKE - WAVES COMING IN, LIGHT
- Sound Ideas, WIND - GHOST TOWN WIND, WEATHER 02