3DOEU: November 10, 1995NA: November 1995WindowsNA: December 9, 1996MacintoshNA: December 5, 1997

3DO
EU: November 10, 1995
NA: November 1995
Windows
NA: December 9, 1996
Macintosh
NA: December 5, 1997

Killing Time is a horror-themed first-person shooter video game developed by Studio 3DO. Originally an exclusive for their 3DO platform in 1995, it was later remade for the Windows and Macintosh platforms in 1996 by Logicware after the 3DO system was discontinued. On July 23, 2015, ZOOM Platform announced the release of an updated version of Killing Timeexclusively for their store. The update work was done by Jordan Freeman Group and published by ZOOM Platform and Prism Entertainment.

The player takes on the role of a former Egyptology student, trapped within the estate of a wealthy heiress on Matinicus Isle, Maine. In 1932, during the night of the Summer Solstice, heiress Tess Conway, while attempting to use a mystical Ancient Egyptian Water-Clock which purportedly grants eternal life, vanished, along with many of her society friends. The player's objective is to find, and destroy, the Water-Clock, and discover the secrets of the estate, all while beating back the many horrors that now occupy the island from beyond the grave.

Throughout the game the plot is slowly revealed to the player through numerous vignettes performed by live actors. An unusual aspect of the game is that live action full-motion video characters overlap with the real time gameplay, without breaking to cutscenes.The only exceptions are the opening and closing sequences.

A remastered version of the game titled Killing Time: Resurrected was released on October 17, 2024, featuring assets from both the PC and 3DO versions.

Gameplay

The gameplay follows the standard set by most first-person shooters with the player using an assortment of weapons. These include a crowbar, dual-pistols, a shotgun, a Thompson submachine gun (Tommy-gun), Molotov cocktails, a flamethrower, and a magical Ankh which can be used to wipe out many enemies at a time. The game does not come with any form of multiplay. To beat the game one must collect a number of vases spread throughout Matinicus Isle, presented as a seamless open world, and each containing a symbolic part of Tess Conway's spirit. These vases also grant one-time per playthrough power ups. Some sections require the player to strafe, crouch, or jump. The game takes place on a rather large, nonlinear island, with no load times in between sections. Enemies defeated and items taken are permanent for the duration of a playthrough, with guarded weapon caches scattered throughout the island.

Storyline

The player character is a college student (voiced by Bruce Robertson) out to discover the mystery behind a missing Egyptian artifact. The ancient "Water-Clock of Thoth" had been discovered by his Egyptology professor, Dr. Hargrove, but the artifact went missing soon after a visit by the expedition's patron, Tess Conway. Tess is the heiress of her family's estate on Matinicus Isle, where she keeps her friends, and pawns close by so that she might gain the true power of the Water-Clock. As the game progresses, the player finds out that Tess has used a number of people to gain what she desires, but at a price. Something went horribly wrong, transforming everyone on the entire isle (including the wildlife) into either restless ghosts, demons or the undead. In the opening cinematic on all versions of the game, Boldt Castle located on Heart Island in the Thousand Islands region of the Saint Lawrence River is used as the visual representation of the Conway Estate.

Also See

  • Killing Time: Resurrected

Sound Effects Used

Image Gallery

Audio Samples

External Links