Just Dance 2016 is a 2015 dance rhythm game developed and published by Ubisoft. Unveiled on June 15, 2015, during its E3 press conference as the seventh main installment of the series, it was released in October 2015 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, and Wii U.
The game notably placed an emphasis on the use of a smartphone mobile app for motion detection, and introduced a subscription-based service which offers streaming access to a back catalogue of songs from previous entries in the franchise, as well as additional content that is exclusive to the service.
Gameplay
As with previous installments, players select a song, and then follow the motions of on-screen dancer(s) and their choreographed routine. Players are judged on a ranking scale for the accuracy of each of their moves in comparison to that of the on-screen dancer. The game supports the use of each console's motion controller accessories (Kinect on Xbox 360 and One, PlayStation Camera on PS4, PlayStation Move on PS3 and PS4, and Wii Remotes on Wii and Wii U); alternatively, players can utilize a smartphone app for motion tracking.
Standard gameplay has been re-organized under the banner of "Dance Party" mode—encompassing competitive and co-operative multiplayer modes, with co-op mode allowing players to earn jewels as a team, with up to 10 jewels for either a four, five, or six person team, and the ability to send recordings of performances alongside challenges to other players. In the "Dance Quests" mode, players compete against a computer opponent across three randomly selected songs. Versions for eighth-generation consoles also include "Showtime", which allows players to record short lip sync music videos to songs with themed visual effects.
While the Wii, PS3, and Xbox 360 versions of the game are based on Just Dance 2015, all of the online features from that said game, including the "challenge" feature, the "Just Dance Wall" feature, and the "World Dance Floor", made a return. The "Community Remix" feature, returning from Just Dance 2015, was revamped with player videos being added into the background of the original choreography, excluding "Uptown Funk", in a full screen format instead of the windowed format, with the latter format still being used in the Wii, PS3, and Xbox 360 versions of the game. Mashups now use the remade versions of the routines shown in the first three main games in the Just Dance series, first shown in Just Dance Now, unlike the pictures of coaches using the original designs from these games being remade in Just Dance 2015. The Wii U version doesn't have the ability to apply effects for "Autodance" videos, just like in previous entries. Furthermore, all songs will now feature pre-rendered backgrounds instead of in-game backgrounds. This excluded the on-disc Mashups.
All online services of the game were discontinued for the Wii, PS3, and Xbox 360 versions on November 19, 2018, followed by all other platforms on July 3, 2023.
Sound Effects Used
- Sound Ideas, BLINK, CARTOON - XYLO EYE BLINKS
- Sound Ideas, MAGIC - MAGIC BURST/SCI FI - FUTURE CHICK BURST