- Computer Chaos, Delayed Weird Noise (Used at the start of a night.)
- Greeting, 1 boy, 6 yrs, "Hello", answering phone, human voice, child, kid, speak, talk (An echoey version is used for the audio lure.)
- Greetings, child, girl - "hi" (human voice speaking) (An echoey version is used for the audio lure.)
- Electronic, Static, Crescendo, High, Hum, Digital, Stutter. Production Element, Imaging Element, Accent, Transition (Used whenever Phantom Puppet appears.)
- Hollywoodedge, Computer InteriorA EVL021501 (Used on the Game Over screen.)
- Hollywoodedge, Party Favor 3 Raspy Pa AC013801 (3rd honk only; used when clicking the nose on the Freddy poster on the left-hand side of the office.)
- LAUGH, 1 GIRL, 8 YRS, SHORT OUTBURST, HUMAN VOICE, CHILD, KID, FEMALE (An echoey version is used for the audio lure.)
- Machines: Ventilators - Broken Household Fan, SD Case Stick Blade, Smooth Rattling, Ups Downs, Aircraft Propeller Sweetener (Used for the desk fan.)
- Moorland. Pasture. Spring, Early Morning. Thunderstorm. Skomer, Dyfed, Wales (Used during the end-of-night minigames.)
- Pro Sound Effects, Phone, Ring, Cordless 1 (Used for the phone calls at the beginning of a night.)
- Sound Design: Glitches: Digital Interference, Static, Rhythmic, Looping, Noise Beeps (Used when an end-of-night minigame starts.)
- Sound Ideas, CHILDREN, CROWD - SMALL STUDIO AUDIENCE OF CHILDREN: CHEERING 'YEA!', CHEERING 01 (Used when the clock turns to 6 AM.)
- Sound Ideas, Clocks - Chimes - Clock Tower - Int - CU - Melodic, Medium Small Sounding 04 (Used when the clock turns to 6 AM.)
- Sound Ideas, HUMAN, BREATH - FAST HEAVY BREATHING: MALE (The first half is used for the night guard breathing in fear if the player is jumpscared by one of the phantom animatronics.)
- Sound Ideas, JEWELRY BOX - MUSICAL JEWELRY BOX: LONG PLAY (Used for background music in the "Glitch" minigame. The quality has been reduced to give it a retro feel.)
- Sound Ideas, JEWELRY BOX - MUSICAL JEWELRY BOX: LONG PLAY, HEAVY CLICKING OF WINDER, CLOSE TO STOP (Used for background music in the "Happiest Day" minigame and the Bad Ending. The quality has been reduced to give it a retro feel.)
- Sound Ideas, METAL, DUCT - CRAWLING IN SHEET METAL VENTILATION DUCT: SLOW 01 (Used when Springtrap crawls through the vents.)
- Sound Ideas, METAL, DUCT - CRAWLING IN SHEET METAL VENTILATION DUCT: SLOW 02 (Used when Springtrap crawls through the vents.)
- Sound Ideas, MUSIC, BOX - 1805 SWISS MUSIC SNUFF BOX: SONG (Used for background music in the "Chica's Party" minigame. The quality has been reduced to give it a retro feel.)
- Sound Ideas, MUSIC, BOX - 1870 SWISS MUSIC BOX WITH BELLS: PLAY SONG (Used for background music in the "Mangle's Quest" minigame. The quality has been reduced to give it a retro feel.)
- Sound Ideas, MUSIC, BOX - 1880 MUSIC BOX WITH BELLS: PLAY SONG 02 (Used for background music in the "BB's Air Adventure" minigame. The quality has been reduced to give it a retro feel.)
- Sound Ideas, MUSIC, BOX - MEDIUM MUSIC BOX: FLIGHT OF THE SWANS, REPEATING (Used for background music in the "Stage01" minigame. The quality has been reduced to give it a retro feel.)
- Sound Ideas, SCANNER, NOISE - 1980S SCANNER BASE UNIT: BUZZ WITH STATIC POPS (Used in a very low pitch while the camera is active and during the end-of-night minigames.)
- Sound Ideas, VIDEO, STATIC - VIDEO FEED STATIC 02 (Used while the camera is active.)
- SoundDogs, Magic - Monster Hiss Attack 1 (Used along with Magic - Monster Hiss Attack 1 whenever Springtrap or a phantom attacks.)
- SoundDogs, Magic - Monster Hiss Hostile (Used along with Magic - Monster Hiss Hostile whenever Springtrap or a phantom attacks.)
- SoundDogs, Noise Static: Digital Signal Noises, Distorted Modulating, Short Run Various, High Pitched Warbles, Sharp Hum, Static, Feedback Tones, Radio Squelches, Occasional Distorted Voice, Close Up, Interior (Used for Phantom Mangle, the Springtrap rare screens and during the end-of-night minigames when an animatronic gets dismantled by Purple Guy/William Afton.)
- SoundDogs, Slot Machine, Lever, Pull, Crank (Used when putting the Camera monitor away.)
- SoundDogs, Slot Machine, Lever, Pull, Hard (Used when bringing up the Camera monitor away.)