"Prologue"
Sound Ideas, SWORD - PROCESSED SWORD SWIPE AND SPIN, SCI FI 02 (repeated.) and Sound Ideas, BASEBALL - BASEBALL: BALL HIT METAL FOUL POLE 02
Hollywoodedge, Bullet Impacts Metal FS013304 and Best Service, future sword fight - energy sword hit sequence layer (16) (4th hit only.)
Sword Medium Hit (1st hit only.) mixed with Sound Ideas, BASEBALL - BASEBALL: BALL HIT METAL FOUL POLE 01
Hollywoodedge, Bullet Impacts Metal FS013301 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013302 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013304 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013305 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013301 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013302 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013305 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013303 and Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, Metal Heavy Impact 02 - Loud, blunt thud onto metal surface and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013301 and Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, Metal Heavy Impact 06 - Loud, blunt thud onto metal surface and Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, SWORD - PROCESSED SWORD SWIPE AND SPIN, SCI FI 02 and Hollywoodedge, Bullet Impacts Metal FS013303
Quarterstaff Metal Hit (1st hit; shorten version.) and Sound Ideas, BASEBALL - BASEBALL: BALL HIT METAL FOUL POLE 02
Hollywoodedge, Bullet Impacts Metal FS013303 and Best Service, future sword fight - energy sword hit sequence layer (16) (4th hit only.)
Sound Ideas, Metal Heavy Impact 07 - Loud, blunt thud onto metal surface and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013301 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013304 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013305 and Best Service, future sword fight - energy sword hit sequence layer (16)
Best Service, future sword fight - energy sword hit sequence layer (16) (Fainted.) and Sound Ideas, Metal Heavy Impact 06 - Loud, blunt thud onto metal surface (Fainted.)
"Winter Days, A Fateful Night"
Hollywoodedge, Bullet Impacts Metal FS013304 and Best Service, future sword fight - energy sword hit sequence layer (16) (4th hit only.)
Hollywoodedge, Bullet Impacts Metal FS013301 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013302 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013304 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013305 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013303 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013301 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013302 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013305 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013301 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013302 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013304 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013302 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013302 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013302 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013301 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013303 and Best Service, future sword fight - energy sword hit sequence layer (16)
Boom Library, MADS Electrical Ball 02 Hit
Hollywoodedge, Bullet Impacts Metal FS013303
Hollywoodedge, Bullet Impacts Metal FS013302
Hollywoodedge, Explosion Rock Debr EXP027101(Debris element only.)
Sword Katana Draw (1st draw only.)
Sword Medium Draw (1st draw only; low pitch version.)
Best Service, future sword fight - energy sword hit sequence layer (16) (Multiple.)
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 02
Sound Ideas, Metal Heavy Impact 06 - Loud, blunt thud onto metal surface
Sword Katana Scrape (1st Scrape only.)
Sound Ideas, CANNON, CANNONBALL - BLACK POWDER CANNON: CLOSE CANNONBALL IMPACT 01
Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Sword Clanks MediumS FS031007 (ringout.)
Hollywoodedge, Bullet Impacts Metal FS013303 and Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013304
Hollywoodedge, Bullet Impacts Metal FS013305 and Best Service, future sword fight - energy sword hit sequence layer (16)
Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013302 and Best Service, future sword fight - energy sword hit sequence layer (16)
Sword Katana Draw (1st draw only.)
Sound Ideas, BASEBALL - BASEBALL: BALL HIT METAL FOUL POLE 01
Whoosh Sword Two-Handed (1st whoosh only.)
Sword Two-Handed Hit and Best Service, future sword fight - energy sword hit sequence layer (16)
Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, SWORD - PROCESSED SWORD SWIPE AND SPIN, SCI FI 01 (2nd portion only.)
Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, CANNON, CANNONBALL - BLACK POWDER CANNON: DISTANT FIRE AND CLOSE CANNONBALL IMPACT 01
Sound Ideas, CANNON, CANNONBALL - BLACK POWDER CANNON: DISTANT FIRE AND CLOSE CANNONBALL IMPACT 01
Best Service, future sword fight - energy sword hit sequence layer (16)
Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, Metal Heavy Impact 03 - Loud, blunt thud onto metal surface
Sword Small Scrape (1st scrape only.)
Whoosh Sword Two-Handed (4th whoosh only.)
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03
Sound Ideas, BASEBALL - BASEBALL: BALL HIT METAL FOUL POLE 01 (ringout only.)
Hollywoodedge, Sword Clanks Light Si FS030904 (Reversed.)
Sound Ideas, BASEBALL - BASEBALL: BALL HIT METAL FOUL POLE 01
SF-DS Energy Burst Small 02 (1st burst only.)
Blastwave FX, Laser Impact Explosion Type 2 02 (reversed.)
Blastwave FX, Feedback, Crystal, Element, High, Ring, Production Element, Imaging Element, Accent, Transition
SF-DS Energy Burst Small 02 (1st burst only.) mixed with Blastwave FX, Laser Impact Explosion Type 2 01
Sound Ideas, BASEBALL - BASEBALL: BALL HIT METAL FOUL POLE 01 (ringout only.)
Best Service, future sword fight - energy sword hit sequence layer (16)
"The Curtain Goes Up"
"The First Battle"
Hollywoodedge, Bullet Impacts Metal FS013301
Hollywoodedge, Bullet Impacts Metal FS013302
Hollywoodedge, Bullet Impacts Metal FS013303
Sound Ideas, METAL, FALL - METAL IMPACT AND TUMBLE, REVERBERANT ROOM, HIT, CRASH, DROP 02
Sound Ideas, Metal Heavy Impact 05 - Loud, blunt thud onto metal surface mixed with Hollywoodedge, Bullet Impacts Metal FS013303
Sword Small Scrape (2nd scrape.) mixed with Sword Two-Handed Scrape
Knife Scrape (1st scrape; 2nd half only.)
Sword Broadsword Scrape (1st scrape.)
Sound Ideas, Metal Heavy Impact 03 - Loud, blunt thud onto metal surface (slightly high pitched version)
Sound Ideas, Metal Heavy Impact 02 - Loud, blunt thud onto metal surface
Sound Ideas, Metal Heavy Impact 07 - Loud, blunt thud onto metal surface
Sound Ideas, Metal Heavy Impact 05 - Loud, blunt thud onto metal surface
Sound Ideas, Metal Heavy Impact 03 - Loud, blunt thud onto metal surface
Hollywoodedge, Bullet Impacts Metal FS013402
Sword Two-Handed Scrape
Sound Ideas, Metal Heavy Impact 02 - Loud, blunt thud onto metal surface
Sound Ideas, Metal Heavy Impact 03 - Loud, blunt thud onto metal surface (slightly high pitched)
Sound Ideas, Metal Heavy Impact 03 - Loud, blunt thud onto metal surface
Sound Ideas, Metal Heavy Impact 05 - Loud, blunt thud onto metal surface
Hollywoodedge, Bullet Impacts Metal FS013303 mixed with Sound Ideas, METAL, FALL - METAL IMPACT AND TUMBLE, REVERBERANT ROOM, HIT, CRASH, DROP 02
Boom Library, HF-DS Cannon 4 Gauge Steel Close Stone Pit (1st blast.)
Boom Library, HF-DS Cannon 24 Gauge Brass Crisp Hills
Boom Library, HF-DS Cannon 24 Gauge Brass Crisp Hills
Sword Broadsword Scrape (1st scrape.)
Hollywoodedge, Bullet Impacts Metal FS013401
Sound Ideas, Metal Heavy Impact 06 - Loud, blunt thud onto metal surface
Sound Ideas, Metal Heavy Impact 02 - Loud, blunt thud onto metal surface mixed with Sound Ideas, Metal Heavy Impact 05 - Loud, blunt thud onto metal surface
Hollywoodedge, Bullet Impacts Metal FS013401
Hollywoodedge, Bullet with Whir Impa CM042801 (Ringout only.)
Hollywoodedge, Bullet Impacts Metal FS013303
Hollywoodedge, Bullet Impacts Metal FS013303
Hollywoodedge, Bullet Impacts Metal FS013303 (Faint.)
Sword Two-Handed Scrape (1st scrape only.)
Hollywoodedge, Bullet Impacts Metal FS013402
Boom Library, HF-DS Cannon 4 Gauge Steel Close Stone Pit (4th blast.)
Boom Library, HF-DS Cannon 4 Gauge Steel Close Stone Pit (4th blast.)
Boom Library, HF-DS Cannon 4 Gauge Steel Close Stone Pit (4th blast.)
Sword Small Scrape (1st scrape only.)
Hollywoodedge, Bullet with Whir Impa CM042801
Sound Ideas, Metal Heavy Impact 06 - Loud, blunt thud onto metal surface (Fainted.)
Hollywoodedge, Bullet Impacts Metal FS013401
Sound Ideas, Metal Heavy Impact 06 - Loud, blunt thud onto metal surface
Sound Ideas, Metal Heavy Impact 02 - Loud, blunt thud onto metal surface
Sound Ideas, HIT, METAL - HARD METAL HIT AND RING 01
Hollywoodedge, Bullet Impacts Metal FS013401 (Impact only.)
Sound Ideas, Metal Heavy Impact 03 - Loud, blunt thud onto metal surface (slightly high pitched)
Hollywoodedge, Bullet Impacts Metal FS013303
Boom Library, HF-DS Revolver Colt Walker 44Cal Crisp Hills Fate/Stay Night: Unlimited Blade Works (4th blast.)
Boom Library, HF-DS Cannon 4 Gauge Steel Close Stone Pit (1st blast; reversed.)
Hollywoodedge, Explosion Glass Deb EXP024201
Sound Ideas, METAL, HIT - METAL CRASHING HIT 01
Sound Ideas, HIT, METAL - HARD METAL HIT AND RING 01
Sword Two-Handed Hit (1st hit only.)
"Finding the Will to Fight"
"Dancing After School"
Hollywoodedge, Bone Breaks Gushes He FS044001 (3rd and 4th break.)
Sound Ideas, Metal Heavy Impact 03 - Loud, blunt thud onto metal surface (ringout only.)
Hollywoodedge, Bull Whip Crack 1 Swis PE108701 (crack only.)
Hollywoodedge, Bullet Impacts Metal FS013302
Sword Medium Hit (1st hit only.)
Sound Ideas, Metal Heavy Impact 03 - Loud, blunt thud onto metal surface
Hollywoodedge, Bullet Impacts Metal FS013302
Hollywoodedge, Sword Draw From Sheat FS032702 (ring out only.)
Boom Library, CC-DS Punch Oldschool Hard
Sound Ideas, Metal Heavy Impact 03 - Loud, blunt thud onto metal surface
"Mirage"
"The Reward for the Fight to the Death"
Best Service, future sword fight - energy sword hit sequence layer (16)
Best Service, future sword fight - energy sword hit sequence layer (16) and Sword Two-Handed Hit (1st hit only.)
Sound Ideas, METAL, SCRAPE - VARIOUS METAL SCRAPES SPRAYING SPARKS, FOLEY
Hollywoodedge, Sword Whooshes Light FS031303
Boom Library, HF-DS Cannon 24 Gauge Brass Crisp Hills
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03
Sound Ideas, METAL, SCRAPE - VARIOUS METAL SCRAPES SPRAYING SPARKS, FOLEY
Sword Katana Hit
Sword Two-Handed Scrape (1st scrape only.)
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03
Best Service, future sword fight - energy sword hit sequence layer (16)
Best Service, future sword fight - energy sword hit sequence layer (16) (multiple.)
Sword Two-Handed Hit (1st hit only.)
Sword Medium Hit (1st hit only.)
Sword Two-Handed Scrape (1st scrape only.)
Sword Small Scrape (1st scrape only.)
Boom Library, MADS Sphere Small Positive (1st quarter.)
Sword Two-Handed Stab
Sword Two-Handed Stab
Boom Library, HF-DS Cannon 24 Gauge Brass Crisp Hills
Sword Katana Hit (4th hit only.)
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03 (reversed.)
Best Service, future sword fight - energy sword hit sequence layer (16) and Sword Two-Handed Hit (1st hit only.)
Sound Ideas, METAL, SCRAPE - VARIOUS METAL SCRAPES SPRAYING SPARKS, FOLEY
Hollywoodedge, Sword Whooshes Light FS031303
Hollywoodedge, Explosion Glass Deb EXP024201
Boom Library, HF-DS Cannon 24 Gauge Brass Crisp Hills
Boom Library, CC-DS Punch Oldschool Hard (2nd punch.)
Sound Ideas, SWORD - PROCESSED SWORD SWIPE AND SPIN, SCI FI 02
Hollywoodedge, Bullet Impacts Metal FS013303
Sound Ideas, SWORD - PROCESSED SWORD SWIPE AND SPIN, SCI FI 01
Boom Library, MADS Sphere Small Positive (1st quarter.)
Sword Two-Handed Scrape (1st scrape only.)
Hollywoodedge, Sword Whooshes Light FS031303
Hollywoodedge, Bone Breaks Blood Com FS044103
Sound Ideas, METAL, SCRAPE - VARIOUS METAL SCRAPES SPRAYING SPARKS, FOLEY
Boom Library, CC-DS Body Fall Concrete Hard 02
Sword Small Scrape (3rd scrape only.)
Sword Small Scrape (1st scrape only.)
Sword Small Scrape (2nd scrape only.)
Sword Broadsword Scrape (1st scrape.)
Sword Two-Handed Hit (1st hit only.); Best Service, future sword fight - energy sword hit sequence layer (16) and Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03
Hollywoodedge, Sword Whooshes Light FS031303
Sound Ideas, SWORD - PROCESSED SWORD SWIPE AND SPIN, SCI FI 01
Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03 (Shing and ringout portion only.)
Hollywoodedge, Bullet Impacts Metal FS013302 Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013304 Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013302 Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Bullet Impacts Metal FS013303 Best Service, future sword fight - energy sword hit sequence layer (16)
Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, Metal Heavy Impact 05 - Loud, blunt thud onto metal surface
Sound Ideas, Metal Heavy Impact 06 - Loud, blunt thud onto metal surface
Sword Broadsword Scrape (1st scrape.)
Best Service, future sword fight - energy sword hit sequence layer (16)
Boom Library, HF-DS Cannon 4 Gauge Steel Crisp Stone Pit (1st and 2nd blast; faint.)
"Winter Days, Where the Heart Is"
Boom Library, MADS Sphere Medium Positive
Best Service, future sword fight - energy sword hit sequence layer (16)
Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03
Best Service, future sword fight - energy sword hit sequence layer (16)
Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03
Sword Two-Handed Scrape
Sword Two-Handed Hit
Boom Library, CC-DS Punch Oldschool Hard
Boom Library, CC-DS Punch Oldschool Hard
Boom Library, HF-DS Cannon 4 Gauge Steel Crisp Stone Pit
Sword Two-Handed Scrape (3rd scrape.)
Sword Two-Handed Scrape (3rd scrape.)
Hollywoodedge, Bullet Impacts Metal FS013402
Hollywoodedge, Sword Stabs Shings Fa FS042901
Boom Library, CC-DS Punch Oldschool Hard (multiple.)
Boom Library, CC-DS Body Fall Concrete Hard 02
"The Distance Between Them"
"The Fifth Contractor"
Sound Ideas, SWORD - PROCESSED SWORD SWIPE AND SPIN, SCI FI 01
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03
Blastwave FX, Laser Impact Explosion Type 2 01
Sound Ideas, CANNON, CANNONBALL - BLACK POWDER CANNON: CLOSE CANNONBALL IMPACT 03
Sound Ideas, CANNON, CANNONBALL - BLACK POWDER CANNON: DISTANT FIRE AND CLOSE CANNONBALL IMPACT 01
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03
Sword Broadsword Scrape (1st scrape.)
Sword Two-Handed Hit (2nd hit only.)
Best Service, future sword fight - energy sword hit sequence layer (16)
Hollywoodedge, Sword Clanks MediumS FS031007
Boom Library, CC-DS Punch Oldschool Hard
Sword Two-Handed Scrape
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 03 (edited version; second half only.)
Sound Ideas, CANNON, CANNONBALL - BLACK POWDER CANNON: DISTANT FIRE AND CLOSE CANNONBALL IMPACT 01 (whoosh only.)
Boom Library, HF-DS Revolver Colt Walker 44Cal Huge Hills
Sound Ideas, Metal Heavy Impact 06 - Loud, blunt thud onto metal surface
Boom Library, CC-DS Punch Oldschool Hard
Boom Library, CC-DS Punch Oldschool Hard
Sound Ideas, Metal Heavy Impact 07 - Loud, blunt thud onto metal surface and Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, Metal Heavy Impact 03 - Loud, blunt thud onto metal surface
Sound Ideas, Metal Heavy Impact 04 - Loud, blunt thud onto metal surface
Sound Ideas, Metal Heavy Impact 07 - Loud, blunt thud onto metal surface (Shorten version.) and Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, Metal Heavy Impact 02 - Loud, blunt thud onto metal surface and Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, Metal Heavy Impact 07 - Loud, blunt thud onto metal surface (Shorten version.) and Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, Metal Heavy Impact 07 - Loud, blunt thud onto metal surface and Best Service, future sword fight - energy sword hit sequence layer (16)
Sound Ideas, PICKUPS - PICKUP: SPECIAL SWORD; POWER UP 02


























































































































































