April 30, 2014
Brawlhalla is a free-to-play fighting game developed by Blue Mammoth Games and published by Ubisoft for macOS, Microsoft Windows, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series S & X, Android and iOS, with full cross-play across all platforms. The game was shown at PAX East in April 2014 and went into alpha later that month. An open beta became available in November 2015, followed by the game's release in October 2017. Launching with 34 characters, as of July 2022, the game features 56 playable characters called "Legends", each with their unique stats, loadout, and available cosmetic skins.
On March 5, 2018, Brawlhalla developer-publisher Blue Mammoth Games was acquired by the video game publisher Ubisoft. As a result of this, Rayman, alongside two other characters from the franchise, were added to the game on November 6, 2018. Brawlhalla was released for Nintendo Switch and Xbox One on the same day.
On July 6, 2018, Ars Technica released an article detailing precise player counts for Steam games obtained through a leak as a result of a "hole" in its API. This leak showed Brawlhalla to be ranked 24th in player count on Steam with a total of 8,646,824 players, out of all games featuring the Steam Achievements system. The Android version has more than 10 million downloads. Ubisoft reported more than 20 million players by February 2019. As of April 2022, Brawlhalla has more than 80 million players.
Summary
In most of Brawlhalla's game modes, the goal is to knock one's opponent into one of four areas outside of the visual boundaries of the map referred to as blastzones, similar to Super Smash Bros. This can be done either by forcing them into one of the blastzones with an attack, or by preventing them from returning to stage and allowing gravity to force them into the bottom blastzone. Damage can be seen on the color display around each player's character icon, which darkens progressively from white to red to black as the character continues to get hit. The darker the color is, the farther the character will be knocked back when hit until a hit forces them into a blastzone. Entering a blastzone will result in the player losing a stock and their character respawning on stage. Either the last player with at least one stock or the player with the most points wins the match.
Sound Effects Used
- Sound Ideas, FIREWORKS - SINGLE BOTTLE ROCKET: WHISTLE AND EXPLODE 03 (Used for Zariel's Bow Neutral sig & Side sig.)