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Superbloxians, also referred to as mutants, hackers, supes or ultrabloxians, are a subset of the Robloxian population who have access to supernatural capabilities. As of 2026, about 12% of the global Robloxian population are superbloxians (about 1 billion and 20 million Robloxians out of 8.5 billion Robloxians). The vast majority of these supernatural abilities derive from the ability to manipulate Void Energy, aside from mutation abilities.
History
Robloxians and Superbloxians are the same species and thereby share the same origin. The origin of superbloxian abilities is likely from intermingling of Robloxians with gods, demigods, demons or spirits, all of whom were highly present races back in Roblox's ancient days. Other theories suggest cosmic radiation caused mutations to Robloxian DNA. Another theory suggests that the Ring of Builderman was passed to Robloxians, and was then melted down and forged into 50 rings, split across noble families all around Ancient Roblox. The descendants of these noble families are the desccendants of superbloxians, intermingling with normal Robloxians to increase the supe population.
Superbloxians have always been a minority, and were often used as demon or spirit hunters. Nowadays, aside from demon hunting, many superbloxians take part in recreational activities, and sports fights are the most popular sport in all of Roblox.
Interestingly, about 14% of superbloxians can trace their lineage to a Robloixian named 'davidlater', who was the 1,000,000,000th Robloxian to be born. Davidlater was an ancient conqueror who conquered large areas of Eurobloxia and Baoji under his kingdom, the Yellow Stars.
It is unknown whether the origin of superbloxians derives from the Xboxian Gods or the X-T Pantheon.
Powers
Superbloxians are able to use superhuman abilities. Superpowers are divided into two types:
- Quirks - genetic abilities which superbloxians are born with.
- Hacks - injectable 'vaccines' which give people the superpower within. These are sometimes temporary and most have antidotes which neutralise the effects.
Void Energy
Void Energy is a substance which superbloxians control. It is usually invisible and intangible, but when it releases into the environment it is usually purple. However, it can change color from Robloxian to Robloxian sometimes.
Void Energy is a transmutable substance which can transform into many things and can do many things as well, allowing for a near limitless variety of abilities to manifest. This Void Energy Manipulation eventually manifests and solidifies into a specific quirk once the superbloxian is born.
Void Energy, despite the name, does not originate from Void. As a matter of fact, it's current origin is unknown; its name is simply the use of a placeholder for an otherworldly, arcane substance.
Although it is usually invisible and intangible, when it is 'poured' into a quirk or exploit, it becomes visible and tangible to everyone.
The act of ability activation can be seen as a mathematical formula - the quirk/exploit is the formula, and the Void Energy 'poured' into it activates the formula to produce an effect. Another analogy is the idea of an electronic machine - the quirk is an electronic device, and Void Energy is the electricity flowing from the outlet.
Quirks
Quirks are abilities which superbloxians are born with. All superbloxians have quirks. The majority of superbloxians are born with two quirks - for example, darkreao was born with the technique Soul Absorption, which allows him to absorb health and vitality from Robloxians he kills. However he also has the quirk Quirk Recall, which allows him to copy the quirks of people he touches.
Quirks are divided into 7 main categories:
| Mutation | Any quirk which is a physical, visible mutation appearing on the Robloxian classifies as a mutation quirk. Examples: wings, leg engines, long tongue etc. |
| Transformation | Any quirk that is activated or enhanced through a physical transformation is classified as a transformation. Examples: when a quirk is activated, the skin toughens or wings are sprouted. |
| Exo | Any quirk which expresses itself as external phenomena travelling away from the user. However this category also includes conjuration,. Examples: fireballs, ice, energy blasts, lasers, slashes, but also conjuration of weapons, items, objects etc. |
| Endo | Any quirk which expresses itself as something travelling towards or within the user. Examples: health absorption, energy absorption, energy surge, vortexes with the user at the center, suction etc. |
| Manipulation | Any quirk which, contactless or not, allows the user to control and/or change a certain attribute(s) or phenomena in the environment or on themselves. Examples: blood manipulation, spatial manipulation, time freeze, portals, teleportation, creature manipulation. |
| Enhancement | Any quirk which has no visible effect on the user's body or mind but still allows for superhuman capabilities. Examples: super strength, super speed, flight without wings, hyper intelligence. |
| Combination | Any quirk which either contains attributes from multiple categories or a user with multiple quirks with different categories is considered a combination quirk and a combination quirk user respectively. |
These are the main 7 categories. There are outlier categories though, listed below:
- EXPLOITS: Exploits are abilities which are transmitted through injection. Because Robloxians aren't born with exploits, they don't count as quirks, which are abilities which Robloxians are born with.
- PSYCHIC ABILITIES: Psychic abilities are quite rare. They also don't fit neatly into any category aside from psychic waves which fall under exo.
- DEMONIC: Robloxians whose bodies are taken over by demons, or who are possessed by demonic forces gain multiple demonic related powers too. However, since they aren't born with those abilities, these aren't considered quirks.
- BASEPLATES: Baseplates are pocket dimensions which Robloxians can customise. Every Robloxian has an innate, unique baseplate. High level skills can allow applications of the baseplate, including trapping individuals, creating zones with certain rules, seperating allies, or even imbuing your quirk into the skybox to create effects within the baseplate. However these techniques are more universally applicable and do not neatly fit under any of the 7 main categories.
QUIRK RANKS
Quirks are rankable. Their ranking overall is based on combined factors of destructive potential, potency, conditions to activate, complexity to master, and threats posed by each individual quirks' Baseplate techniques. Below:
1-T
A 1-T quirk, 'Superpositions' allows the user to create afterimages to confuse opponents.
The lowest rank of quirk. Weak and usually harmless. Quirks which instead heal others or oneself fall under here, or only affect the user fall under here.
2-T
A 2-T quirk, 'Void Dash' allows the user to dash forward and slash anything in the way, including walls.
The second lowest rank. Weak, but has potential for minor damages. Usually allowed to be used anywhere.
3-T
A 3-T quirk, 'Burning Man' allows the user to coat themselves in flames which can be released as explosive fireballs. It also increases the speed of the user a lot.
The third rank. At max, has potential for decent damage. Usually banned from large and busy city centres unless specified otherwise.
4-T
A 4-T quirk, 'Shrine' simulates a kitchen and allows the user to fire off slashes to targets in a close range. These slashes cut most materials but are limited by range. The user can also produce explosive flames.
The fourth rank. At max, can cause mid-scale damage and potentially permanent hazardous effects. Usually banned from cities unless specified otherwise.
5-T
A 5-T quirk, 'Ladder' allows the user to produce sigils which release lasers. These lasers explode all materials on contact and cause widespread destruction.
The fifth rank. At max, can cause large scale damage to even tough materials, and is usually a lethal technique. Banned from usage outside of recreational sports or specific careers.
6-T
A 6-T quirk, 'Impact Release' allows the user to force energy into their limbs which can release into enormous impacts strong enough to annihilate city blocks.
Another 6-T quirk, 'Refulgence' allows the user to give mass to light, creating lethal attacks which destroy buildings and travel at light-speed.
Another 6-T quirk, 'Viltrumean' allows the user to manipulate the atoms of their skin, allowing immensely fast fight, super speed and extreme durability.
The sixth rank. At max, can cause enormous, city/area-scale damage to any range of materials. Usually these can bypass quirk boundaries and can stop most conventional weapons. Completely banned unless otherwise specified.
7-T*
A 7-T* quirk, 'Six Eyes' allows the user to manipulate space through convergence and divergence. It attains its rank from Purple, an imaginary mass which can travel through quirk barriers, has an unlimited range and erases everything touched by it. HOLLOW PURPLE HOLLOW NUKE
The seventh rank. At max, these techniques can cause island-continental level destruction to all materials. Able to bypass quirk boundaries, stops conventional weapons and can also cause tears in reality by damaging the space-time continuum. Completely banned unless the central governments of all major Robloxian nations agree to it.
***-T
A ***-T quirk, 'Star Power' allows the user to assign imaginary mass to any object. It earns its rank from its death state, as it means upon the user's death, they can transform into a black hole the size of a state, spelling certain death for Roblox.
The penultimate rank. These quirks are totally banned and their users are often just limited to Gods. These quirks have the capacity to, at low rates, wipe out entire states, and at max, threaten the sanctity of Roblox itself. It may even threaten the fabric of reality.
APOLLYON-T
An APOLLYON-T quirk wielded by the Death Angel, the personal bodyguard of Tenso, the god of death; 'Entropy' allows the Angel to manipulate entropy, allowing it to both repair and destroy absolutely anything it touches.
The most powerful rank. These quirks are totally banned but are also extremely rare, usually limited to the strongest Gods or the Titans, all of whom are either dead, missing or imprisoned in Tartarus. If one is to appear, current policy is to hand it to the RSCP Foundation for research.
APOLLYON-G-T
An old APOLLYON-T quirk, 'Ki' allows the user to charge up spiritual energy to reinforce or release. This quirk gets its ranking due to its exponential rate of increase to infinite, allowing stackable, unstoppable evolution.
A special rank for APOLLYON-T's, those gods and titans which have powers similar to Chikorita152e/meta-vigilante███████ (the primordial). The RSCP Foundation states that these quirk users are far beyond standard reach, and so any attempt to contain, halt or even contact these entities is futile.. So far, only one APOLLYON-G-T has been identified.
Exploits
Exploits are different from quirks. Instead of being born with a quirk, an exploit is the information of a quirk distilled into an injectable substance. This substance can be consumed or injected directly into the bloodstream for faster awakening by either superbloxians or normal Robloxians to awaken superhuman abilities. Unlike quirks, exploits are temporary. Once they run out, they have to be re-injected to continue. Exploits also have antidotes. When consumed, they neutralise the exploit and stop the ability. Recently, antidotes have developed so that they can be transmitted through gases or even EM or sound waves.
Unlike most quirks, all exploits are illegal.
Exploit Categories
Exploits can provide just as much of a variety of abilities as exploits. However they are categorised differently, and exploits fall under 5 main categories:
| Panelled | The user has access to multiple powers. Most of the time these quirks are low range and not so powerful. The user can only ever use one power at once. If they utilise a new power, the power they were previously using becomes dormant and unusable unless they switch back. These are the most common exploits as they can quickly be applied soon after injection. |
| Glitched | Any exploit that has been suspended, not terminated, by its antidote causes the user to become glitched and the user becomes an anomaly. The user may hold some powers but they have no control over them, and more often than not they end up accidentally falling into either the badlands or a random pocket dimension. This makes researching them extremely difficult. |
| Control | An exploit that allows a user to have total control over an aspect of the universe. All exploits are relatively low range and only take effect in a certain radius around the user. Within this zone, the user has total control over a single or a few aspects of reality (some aspects, such as disease, hunger, thirst and death are usually unaffected). Control Exploits are relatively easy to patch and cure though. |
| Aimbot | The second most common exploit after Panelled injection is aimbot. Although it has variations, it usually allows for a user to see other robloxians even through solid objects, as well as enhancing all sense. Most notably, users can lock onto targets with their weapons, even if the weapon does not usually have lock-on capabilities. Most aimbots allow for weapons to also bypass space-time, meaning a user going against an aimbotter can be shot through a wall. |
| Threads | Thread Exploits allow for exploiters to give themselves extreme capabilities whilst not affecting others. They do this by creating threads in reality using a base DLL exploit. Once this thread is tied onto their own point in space-time, they can drift out of the space-time continuum whilst still being attached to it by the thread. Therefore, they can act in Roblox with superpowers. The most common would be levitation, super jump, super speed and appearance. If someone was to theoretically ‘cut’ this thread, via hacking into the exploiter's consciousness or accessing the original base DLL through a quirk like shrinking or blood manipulation, the exploiter would lose all control of their direction, as they drift further out of the space-time continuum. For example, if someone was cut whilst floating, the user could not control their power and they would float higher and higher until they were annihilated by the null zone’s extreme environments. Because they never affect other users and they’re surprisingly harmless powers being accessed, the punishment for thread exploits is very light and all threads have a working antidote nowadays. |
EXPLOIT RANKINGS
Exploits also have rankings. Unlike quirks though, exploits are ranked solely based on AREA OF EFFECT.
1 EQ
Exploits that only affect the user themselves or people touching the user. All thread exploits lie here.
2 EQ
Exploits that affect a small radius of a few metres around the user.
3 EQ
Exploits that affect a radius of about a city block around the user.
4 EQ
Exploits that affect a radius of multiple city blocks around the user.
5 EQ
Exploits that affect a radius of 1 km around the user.
6 EQ
Exploits that affect a radius around the user which ranges from 1km < x < 10km.
APOLLYON EQ
Exploits that affect a radius around the user greater than 10km. The government is tasked to subdue or kill any exploiter with this level of exploit.
Additionally, the APOLLYON label is given to any exploit over 4 EQ which lacks a functioning antidote. Once an antidote is obtained, the exploit is re-assigned a standard label based on the previously mentioned conditions.
In Robloxian government internal documentation, such exploits are referred to as "terrorist attacks". The Byfron Act, which allowed the Robloxian government to detect attempts of the terrorist attacks, establishes sanctions on such terrorists, such as a warning being sent in their government app, a temporary deportation, or a permanent deportation.
Quirk Barriers
Quirk Barriers are machines which release certain frequencies. These frequencies disrupt the flow of Void Energy which is required to activate any quirks. In other words, anything within the range of these frequencies is unable to use Void Energy, and as such quirks and superpowers don't function.
Barriers are often held up in city centers, big towns, cultural monuments and other areas which are seen as important or requiring protection from quirk damage. However if the machine is destroyed, the range collapses, allowing quirks to function again, so these machines are often hidden or highly protected.
Superbloxians
Superbloxians have a variety of lifestyle and career choices exclusive to them. Some of the biggest careers include:
- Demon hunting
- Spirit catching
- Myth hunting
- Recreational sports
- Military careers
- Contract killers
- Soldiers
- Fighters
- Superheroes
Quirk users are called a variety of things, but most commonly quirk users. Exploit users are called hackers, most commonly.
It should be noted that Exploits are illegal, so hackers are immediately labelled criminals. As such, many quirk users fight against hackers who wish to harm Roblox. They also may form groups or clans to help organise further.
Superbloxian Clans
Superbloxian clans are collections of supes who choose to organise into institutions to better legally protect themselves as well as obtain resources, gain status, organise and provide services or education, etc.
There are many clans, here are some below:
- Frost Clan
- a supe clan specialising in combat in colder environments and ice/water based quirks.
- Blaze Clan
- a supe clan specialising in combat in hotter environments and fire/earth based quirks.
- Vortex Security
- a supe clan specialising in security services for high-stakes assets.
- Global Furry Agency Quirk Unit
- a subset of the Global Furry Agency's combat units who have quirk abilities.
- Crimson Scarl
- a clan specialised in melee combat. Very fond of blood related techniques, and their members dress in black and red.
- Dark Age Ninjas
- a clan of criminal quirk users who are attempting to use stealth to overthrow governments.
(you may add as many of your own clans as you'd like, so long as they are formatted as above. Though perhaps I may create a seperate page for this.)
Notable Superbloxians
This is a list of notable superbloxians, both quirk users and exploit users, both dead and alive. Please note that demons, gods, demigods and spirits do NOT count as superbloxians. Only Robloxians are classified as such, the others are classified differently.
- Raia
- Lord Saimon
- darkreao
- e251atirokihc
- chikorita125e
- 007n7
- c00lkid
- Roblox Egor
- MrDoomBringer
- Roblox "Final Boss"
(you may add as many of your own superbloxians as you'd like, so long as they classify as superbloxians.)
Quirk and Exploit Database
(will create a seperate page for this)
