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The Dungeon of Su Tart was a medium-sized rectangular building located in the city of Nyami City. Originally home to the Su Tart and owned by the Su Tart, the Dungeon of Su Tart was home to Su Tart before it was taken over by Cleetus in the Battle of Nyami City. It was retaken over by Su Tart in 1893. In 1910, the Dungeon of Su Tart was closed. Despite its closed nature, the building still can be visited.

General:

The Dungeon of Su Tart possesses reinforced masonry walls and a flagstone floor. It is cool in the dungeon. It is averagely illuminated.

Corridor Features

Some of the rooms are home to features. Here are the features:

a A moldy odor
c A 5-foot wide chasm
e A broken turret.
i Engravings with glowing glyphs
m Water fountain sitting in an alcove
n Stream of blood
r A broken turret.
s A broken turret.
u Unknown.
v A tile labyrinth covers the floor.
w Part of the ceiling has collapsed into the corridor.
x Engravings with arcane glyphs.
z The floor is covered with claw marks.

Rooms:

Room #1
West Entry Archway
East Entry A Stuck Strong Wooden Door.

→   Leads to room #2

South Entry A Stuck Simple Wooden Door

→   Leads to room #3

Room #2
West Entry A Stuck Strong Wooden Door

→   Leads to room #1

East Entry A Stuck Wooden Door
Room #3
North Entry A Stuck Simple Wooden Door

→   Leads to room #1

West Entry A Unlocked Strong Wooden Door

→   Leads to room #57

East Entry Archway

→   Leads to room #4

South Entry A Locked Strong Wooden Door
Room #4
West Entry Archway

→   Leads to room #3

East Entry A Locked Good Wooden Door

→   Leads to room #42

South Entry #1 A Stuck Iron Door
South Entry #2 A Stuck Strong Wooden Door

→   Leads to room #43

Room #5
North Entry Stuck Simple Wooden Door

→   Leads to room #15

West Entry A Locked Strong Wooden Door
East Entry #1 A Stuck Good Wooden Door
East Entry #2 Archway
Room Features A shallow pit lies in the north side of the room.
Room #6
North Entry #1 A Wooden Portcullis
North Entry #2 A Unlocked Simple Wooden Door
West Entry A Wooden Portcullis
Room Features The north and east walls have been engraved with geometric patterns, and several pieces of rotting wood are scattered throughout the room
Room #7
North Entry A Locked Good Wooden Door
West Entry A Stuck Stone Door

→   Leads to room #35

East Entry A Stuck Simple Wooden Door
Room Features A carved stone statue stands in the north-east corner of the room, and someone has scrawled on the west wall.
Room #8
North Entry Archway
West Entry Unlocked Strong Wooden Door
South Entry #1 Unlocked Simple Wooden Door

→   Leads to room #58

South Entry #2 A Stuck Good Wooden Door
Room #9
North Entry A Stuck Simple Wooden Door
East Entry A Stuck Simple Wooden Door

→   Leads to room #38

South Entry A Wooden Portcullis

→   Leads to room #17

Room #10
West Entry A Unlocked Good Wooden Door

→   Leads to room #49

South Entry Archway

→   Leads to room #33

Room Features Skeletons hang from chains and manacles against the north and west walls, and the ceiling is covered with cracks
Room #11
North Entry A Stuck Simple Wooden Door (break DC 13; hard 5, 10 hp)

→   Leads to room #55

West Entry A Unlocked Simple Wooden Door

→   Leads to room #54

Room Features A faded and torn tapestry hangs from the south wall, and someone has scrawled a large X on the west wall
Room #12
North Entry A Unlocked Strong Wooden Door

→   Leads to room #19

East Entry A and Stuck Strong Wooden Door
Room Features A tile labyrinth covers the floor, and a stone dais and throne sits in the north-west corner of the room
Room #13
South Entry A Wooden Portcullis
Room #14
North Entry A Unlocked Stone Door

→   Leads to room #29

West Entry A Stuck Simple Wooden Door

→   Leads to room #50

Room Features The walls have been engraved with incoherent labyrinths, and a dulled dagger lies in the center of the room
Room #15
West Entry #1 A Stuck Simple Wooden Door
West Entry #2 A Stuck Simple Wooden Door
West Entry #3 A Unlocked Simple Wooden Door

→   Leads to room #20

East Entry Archway
South Entry A Stuck Simple Wooden Door

→   Leads to room #5

Room Features A circle of tall stones stands in the north-east corner of the room, and a pile of wax blobs lies in the center of the room
Room #16
North Entry A Stuck Good Wooden Door
West Entry A Locked Strong Wooden Door
South Entry #1 A Unlocked Strong Wooden Door

→   Leads to room #39

South Entry #2 A Stuck Simple Wooden Door
Room Features A tapestry of ancient mythology hangs from the north wall
Room #17
North Entry A Wooden Portcullis

→   Leads to room #9

West Entry A Unlocked Strong Wooden Door

→   Leads to room #24

Room Features Someone has scrawled on the south wall, and a cold spot can be felt in the south-east corner of the room
Room #18
North Entry A Unlocked Good Wooden Door

→   Leads to room #21

East Entry A Unlocked Simple Wooden Door

→   Leads to room #46

South Entry A Locked Simple Wooden Door
Room #19
North Entry A Stuck Simple Wooden Door
West Entry A Stuck Strong Wooden Door

→   Leads to room #44

East Entry A Wooden Portcullis

→   Leads to room #6

South Entry Unlocked Strong Wooden Door

→   Leads to room #12

Room Features A stone ramp ascends towards the north wall, and someone has scrawled "The gold is cursed" on the south wall
Room #20
West Entry Unlocked Good Wooden Door
East Entry #1 Unlocked Simple Wooden Door

→   Leads to room #15

East Entry #2 and Locked Strong Wooden Door

→   Leads to room #5

South Entry Unlocked Stone Door
Room Features The floor is covered with dead insects, and several pieces of trash are scattered throughout the room
Room #21
East Entry Archway

→   Leads to room #23

South Entry Unlocked Good Wooden Door

→   Leads to room #18

Room #22
North Entry A Unlocked Simple Wooden Door

→   Leads to room #55

Room #23
North Entry A Locked Simple Wooden Door
West Entry Archway

→   Leads to room #21

Room #24
East Entry A Unlocked Strong Wooden Door

→   Leads to room #17, inhabited by 1 x Pit Fiend

Room #25
North Entry Unlocked Simple Wooden Door
South Entry Locked Stone Door
Room Features A balcony hangs from the north wall, and someone has scrawled "Death comes on silent wings" on the south wall
Room #26
North Entry A Unlocked Simple Wooden Door (hard 5, 10 hp)
South Entry A Unlocked Strong Wooden Door (hard 5, 20 hp)
Room Features A shallow pit lies in the south side of the room, and a stone dais and throne sits in the east side of the room
Room #27
South Entry #1 A Wooden Portcullis

→   Leads to room #52

South Entry #2 A Stuck Good Wooden Door
Room #28
West Entry A Stuck Strong Wooden Door
East Entry #1 A Locked Stone Door
East Entry #2 A Locked Stone Door
Room Features Several square holes are cut into the ceiling and floor, and skeletons hang from chains and manacles against the north wall
Room #29
North Entry A Wooden Portcullis
South Entry A Unlocked Stone Door

→   Leads to room #14

Room Features A circle of tall stones stands in the north side of the room, and someone has scrawled "Sharpen thy spear and ready thy shield" on the west wall
Room #30
East Entry A Unlocked Strong Wooden Door
Room #31
West Entry A Locked Simple Wooden Door
East Entry An Iron Portcullis
South Entry A Unlocked Strong Wooden Door

→   Leads to room #38

Room #32
North Entry Archway
East Entry Archway

→   Leads to room #56

Room Features Someone has scrawled "Has anyone seen my invisible cloak?" on the east wall, and a rusted chain shirt lies in the north side of the room
Room #33
North Entry Archway

→   Leads to room #10

South Entry A Locked Iron Door
Room Features A stone dais and throne sits in the north-east corner of the room
Room #34
North Entry A Locked Stone Door
South Entry A Unlocked Strong Wooden Door
Room #35
North Entry Stuck Simple Wooden Door
East Entry Stuck Stone Door

→   Leads to room #7

Room Features A stone ramp ascends towards the south wall, and several pieces of trash are scattered throughout the room
Room #36
South Entry A Locked Strong Wooden Door

→   Leads to room #42

Room Features A mural of vile acts covers the ceiling, and a stack of barrels filled with sand stands against the north wall
Room #37
West Entry #1 A Unlocked Simple Wooden Door

→   Leads to room #42

West Entry #2 A Stuck Iron Door
East Entry A Stuck Simple Wooden Door
Room Features A group of monstrous faces have been carved into the east wall, and the north and west walls are covered with goblin graffiti
Room #38
North Entry A Strong Wooden Door

→   Leads to room #31

West Entry A Stuck Simple Wooden Door

→   Leads to room #9

Room Features A set of demonic war masks hangs on the north wall, and someone has scrawled a basic map of the dungeon on the north wall
Room #39
North Entry A Strong Wooden Door

→   Leads to room #16

South Entry Archway
Room Features Several pieces of rotten rope are scattered throughout the room
Room #40
West Entry A Wooden Portcullis
South Entry A Locked Good Wooden Door

→   Leads to room #57

Room Features A narrow shaft falls into the room from above, and a fountain of water sits against the east wall
Room #41
West Entry A Unlocked Strong Wooden Door
Room Features A magical mirror on the north wall answers simple questions about the dungeon (yes/no), and a dulled dagger lies in the south-east corner of the room
Room #42
North Entry #1 A Locked Strong Wooden Door

→   Leads to room #36

North Entry #2 A Unlocked Stone Door
West Entry A Locked Good Wooden Door

→   Leads to room #4

East Entry #1 A Stuck Good Wooden Door
East Entry #2 A Unlocked Simple Wooden Door

→   Leads to room #37

South Entry Archway

→   Leads to room #43

Room #43
North Entry #1 A Stuck Strong Wooden Door

→   Leads to room #4

North Entry #2 Archway

→   Leads to room #42

West Entry Archway
South Entry A Locked Simple Wooden Door

→   Leads to room #55

Room #44
East Entry A Stuck Strong Wooden Door

→   Leads to room #19

Room #45
North Entry A Stuck Simple Wooden Door
West Entry A Locked Strong Wooden Door
Room Features Someone has scrawled "The Realm of Coins shall be sundered when the River of Knowledge runs red with blood" on the east wall, and the ceiling is covered with cobwebs
Room #46
West Entry A Unlocked Simple Wooden Door

→   Leads to room #18

Room #47
East Entry A Stuck Strong Wooden Door
Room Features Spirals of gray stones cover the floor, and an iron chain hangs from the ceiling in the north-west corner of the room
Room #48
North Entry A Stuck Good Wooden Door

→   Leads to room #50

South Entry A Stuck Good Wooden Door

→   Leads to room #53

Room #49
North Entry #1 A Unlocked Simple Wooden Door
North Entry #2 A Unlocked Simple Wooden Door
East Entry A Unlocked Good Wooden Door

→   Leads to room #10

Room #50
East Entry #1 A Stuck Simple Wooden Door

→   Leads to room #14

East Entry #2 A Stuck Simple Wooden Door
South Entry A Stuck Good Wooden Door

→   Leads to room #48

Room #51
East Entry A Stuck Iron Door
South Entry A Locked Simple Wooden Door

→   Leads to room #60

Room #52
North Entry #1 A Stuck Simple Wooden Door
North Entry #2 A Wooden Portcullis

→   Leads to room #27

East Entry A Unlocked Simple Wooden Door
South Entry A Unlocked Strong Wooden Door
Room Features Someone has scrawled a drawing of a castle on the east wall
Room #53
North Entry A Stuck Good Wooden Door

→   Leads to room #48

South Entry #1 A Locked Strong Wooden Door
South Entry #2 A Locked Stone Door
Room Features Iron chains hang from the ceiling in the center of the room
Room #54
East Entry #1 A Unlocked Simple Wooden Door

→   Leads to room #11

East Entry #2 A Stuck Good Wooden Door
Room Features A well lies in the south-east corner of the room, and an altar of evil sits in the center of the room
Room #55
North Entry A Locked Simple Wooden Door
East Entry A Stuck Good Wooden Door
South Entry #1 A Unlocked Simple Wooden Door

→   Leads to room #22

South Entry #2 A Stuck Simple Wooden Door

→   Leads to room #11

Room #56
North Entry #1 A Wooden Portcullis
North Entry #2 Archway
West Entry Archway

→   Leads to room #32

Room Features Skeletons hang from chains and manacles against the north and south walls
Room #57
North Entry A Locked Good Wooden Door

→   Leads to room #40

West Entry A Wooden Portcullis
East Entry A Unlocked Strong Wooden Door

→   Leads to room #3

Room Features A ruined siege weapon sits in the east side of the room, and someone has scrawled "This paladin is dead" in draconic script on the west wall
Room #58
North Entry #1 A Locked Simple Wooden Door
North Entry #2 A Locked Strong Wooden Door
North Entry #3 A Unlocked Simple Wooden Door

→   Leads to room #8

Room #59
North Entry A Iron Portcullis
East Entry A Stuck Good Wooden Door
Room #60
North Entry A Locked Simple Wooden Door

→   Leads to room #51

East Entry A Stuck Strong Wooden Door
South Entry A Unlocked Strong Wooden Door